View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012920 | Bionic Dues | Suggestion - Interface | Oct 15, 2013 11:08 am | Oct 15, 2013 11:27 am | |
Reporter | lyravega | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.001 Beta | ||||
Summary | 0012920: Combined Inventory & Customization panel suggestions | ||||
Description | -When we are hovering over items, not just while dragging & dropping them, fading the incompatible slots out could be helpful. -After we select a slot, being able to add (equip) the items with just a simple click, rather than having to drag & drop them down to the slots may save up some time. -After selecting a slot and equipping an item, having the same slot still selected may help us compare equipment easier. Complements to the second suggestion very well. -Being able to see the changes while hovering over the items, before we drag them to their slots would help immensely. Complements to & "finishes" second and third suggestions. -(Not just related to this combined panel) Being able to numerically see how much stat bonus we are getting in total (stat bonus as in, +% Propulsion Related Stats, etc... aswell as power generation possibly) somewhere near the related cluster would also help comparing stuff. -(again, not just related to the combined panel) Being able to numerically see the FLAT BASE stats (before +% stuff are applied, just base + flat) in parentheses maybe, could help min-max'ing your exos. As this may be confusing for some people, if this is to be applied, I'd also suggest that this should be optional; an option in the "Extras" menu maybe. (Example: 10 Trap Skill, +50% Propulsion Related Stats, instead of just showing 15 Trap Skill, it could show 15 (10) or something like that, maybe like power usage) I'll add to this report later on, should I get any other ideas :) | ||||
Tags | No tags attached. | ||||
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