View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012921 | Bionic Dues | GUI | Oct 15, 2013 11:47 am | Oct 23, 2013 12:14 am | |
Reporter | lyravega | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 Beta | ||||
Fixed in Version | 1.002 Beta | ||||
Summary | 0012921: Auto-Equip Bug | ||||
Description | I like this feature. I tend to equip 1-2 exos most of the time, and this button saves me from looking through filters, one by one adding items to other exos. However it has a tiny bug at the moment. I noticed that, this feature adds the first item on the list to your exo. You can use sort & filter to decide what you want that exo to be; if you choose max shields, and use this button repeatedly, it'll put the best parts that offer +max shields on the exo. Which is a very nice feature. However, the said part could be a multi-functional one (those that can be installed on different types of slots, and provide different bonuses), and this is where this tiny bug happens. Lets say, exo, we have an item that gives +50% Attack Power when installed on weapons, and +250 max shields when installed on the shields. If I sort by max shields, and use this button (for a naked exo), it'll add this item to the first available slot, which is a weapon slot, and instead of getting shield bonuses, you'll get weapon bonuses. TL;DR: As far as I can tell, this "experimental" auto-equip feature doesn't know where to install "multi-purpose" items (that can be installed on different types of slots and provide different bonuses) to get a specific bonus out of them. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 1.002: * Fixed a bug where the auto-equip button's prioritization of your selected sort/filter stat would merrily stuff a (say) +500 shields part in a slot when you asked for more shields... totally ignoring the fact that said +500 shields effect does not apply when put in that slot because it's one of those weird parts whose effect depends on the system it's put in. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 15, 2013 11:47 am | lyravega | New Issue | |
Oct 15, 2013 11:50 am | lyravega | Description Updated | |
Oct 23, 2013 12:14 am | keith.lamothe | Internal Weight | => New |
Oct 23, 2013 12:14 am | keith.lamothe | Note Added: 0034647 | |
Oct 23, 2013 12:14 am | keith.lamothe | Status | new => resolved |
Oct 23, 2013 12:14 am | keith.lamothe | Fixed in Version | => 1.002 Beta |
Oct 23, 2013 12:14 am | keith.lamothe | Resolution | open => fixed |
Oct 23, 2013 12:14 am | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |