View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013030 | The Last Federation | Gameplay Idea | Jan 28, 2014 9:11 pm | Mar 11, 2014 2:13 pm | |
Reporter | Cyborg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.800 (Whole New Combat Model) | ||||
Summary | 0013030: Enemy flagship is content to be stuck firing behind space objects | ||||
Description | I have seen and intentionally got the enemy flagship to be stuck behind space objects. It doesn't seem to realize that it's being blocked while it is firing, all while taking damage from my ships. In this case, it should adjust its position or fire at the ships where it has a better chance. I'm just guessing that the missile AI is specifically for flagship to space whale/flagship combat, so in this case the ship should keep navigating and use its bullets for anti-ship fire while it repositions. | ||||
Tags | No tags attached. | ||||
Internal Weight | Balance Issue | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2014 9:11 pm | Cyborg | New Issue | |
Jan 29, 2014 8:22 am | tigersfan | Internal Weight | => Balance Issue |
Jan 29, 2014 8:22 am | tigersfan | Status | new => acknowledged |
Mar 11, 2014 2:13 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Mar 11, 2014 2:13 pm | Chris_McElligottPark | Fixed in Version | => 0.800 (Whole New Combat Model) |
Mar 11, 2014 2:13 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 11, 2014 2:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |