View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013068 | The Last Federation | Gameplay Idea | Jan 29, 2014 12:36 am | Jan 31, 2014 4:45 pm | |
Reporter | Admiral | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0013068: [0.100] Battle: Add projectile-projectile interactions | ||||
Description | During battle, give some chance for things like projectiles to hit other projectiles, or beam weapons to destroy projectiles that cross their paths. I am not sure if the 2D simulation is supposed to emulate 3D to a large extent or not, but when, for example, motherships get close to each other and a constant stream of missiles goes from one to the other straight thru each other, I thought maybe there could be some inter-projectile interaction... | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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As a general case, this isn't something we want to have happen -- that said, there are some specific weapons that are coming up that will be doing this sort of thing. And the existing interceptor missiles already do this, actually. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 29, 2014 12:36 am | Admiral | New Issue | |
Jan 29, 2014 9:37 am | tigersfan | Internal Weight | => Feature Suggestion |
Jan 29, 2014 9:37 am | tigersfan | Status | new => considering |
Jan 31, 2014 4:45 pm | Chris_McElligottPark | Note Added: 0034786 | |
Jan 31, 2014 4:45 pm | Chris_McElligottPark | Status | considering => closed |
Jan 31, 2014 4:45 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 31, 2014 4:45 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |