View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013111 | The Last Federation | Crash/Exception | Feb 8, 2014 8:25 pm | Feb 8, 2014 9:24 pm | |
Reporter | waylon531 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.601 | ||||
Summary | 0013111: Error in combat practice | ||||
Description | When playing against the Peltians in combat practice I get an error message. The error occurs when I have destroyed most of their fleet. This error does not seem to affect the game, as I can still win. I got the same error starting with the same options set after I had restarted the game. Print Screen would not work for some reason, so I recorded a few seconds of the game. Version .600, mantis would not let me select above .102 Video is at https://dl.dropboxusercontent.com/u/24978351/LastFederation_20140208_171701F.avi | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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ArcenDebugLog.txt (16,832 bytes)
2/8/2014 4:54:10 PM Steamworks Init 2/8/2014 4:54:10 PM Steamworks IsRunning: True 2/8/2014 4:54:10 PM GameInit (0 - 2/8/2014 4:54:10 PM) 2/8/2014 4:54:10 PM GameInit (1 - 2/8/2014 4:54:10 PM) 2/8/2014 4:54:10 PM GameInit (2 - 2/8/2014 4:54:10 PM) 2/8/2014 4:54:10 PM audio load: 4 2/8/2014 4:54:10 PM GameInit (3 - 2/8/2014 4:54:10 PM) 2/8/2014 4:54:10 PM GameInit (4 - 2/8/2014 4:54:10 PM) 2/8/2014 4:54:11 PM GameInit (5 - 2/8/2014 4:54:11 PM) 2/8/2014 4:54:11 PM GameInit (6 - 2/8/2014 4:54:11 PM) 2/8/2014 4:54:12 PM GameInit (7 - 2/8/2014 4:54:12 PM) 2/8/2014 4:54:12 PM GameInit (8 - 2/8/2014 4:54:12 PM) 2/8/2014 4:54:13 PM GameInit (9 - 2/8/2014 4:54:13 PM) 2/8/2014 4:54:14 PM GameInit (10 - 2/8/2014 4:54:14 PM) 2/8/2014 4:58:44 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/8/2014 4:58:44 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/8/2014 4:58:47 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/8/2014 4:58:47 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/8/2014 5:06:46 PM Steamworks Init 2/8/2014 5:06:46 PM Steamworks IsRunning: True 2/8/2014 5:06:46 PM GameInit (0 - 2/8/2014 5:06:46 PM) 2/8/2014 5:06:46 PM GameInit (1 - 2/8/2014 5:06:46 PM) 2/8/2014 5:06:46 PM GameInit (2 - 2/8/2014 5:06:46 PM) 2/8/2014 5:06:46 PM audio load: 4 2/8/2014 5:06:46 PM GameInit (3 - 2/8/2014 5:06:46 PM) 2/8/2014 5:06:46 PM GameInit (4 - 2/8/2014 5:06:46 PM) 2/8/2014 5:06:47 PM GameInit (5 - 2/8/2014 5:06:47 PM) 2/8/2014 5:06:47 PM GameInit (6 - 2/8/2014 5:06:47 PM) 2/8/2014 5:06:48 PM GameInit (7 - 2/8/2014 5:06:48 PM) 2/8/2014 5:06:48 PM GameInit (8 - 2/8/2014 5:06:48 PM) 2/8/2014 5:06:48 PM GameInit (9 - 2/8/2014 5:06:48 PM) 2/8/2014 5:06:49 PM GameInit (10 - 2/8/2014 5:06:49 PM) 2/8/2014 5:12:03 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 2/8/2014 5:12:03 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot+<>c__DisplayClass2.<DoShotStepLogic>b__0 (.Ship ship) [0x00000] in <filename unknown>:0 at CombatEncounter.DoForShips (.ProcessorDelegate Processor) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() |
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Thanks! * Put in a fix to an index out of bounds error that could happen with explosive ammo in the prior version of the game when it hit debris. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 8, 2014 8:25 pm | waylon531 | New Issue | |
Feb 8, 2014 8:25 pm | waylon531 | File Added: ArcenDebugLog.txt | |
Feb 8, 2014 8:26 pm | waylon531 | Description Updated | |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Internal Weight | => New |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Note Added: 0034807 | |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Status | new => resolved |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Fixed in Version | => 0.601 |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 8, 2014 9:24 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |