View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0013175 | The Last Federation | Graphical Bug | Feb 12, 2014 6:11 pm | Mar 11, 2014 1:45 pm | |
Reporter | waylon531 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.701 | ||||
Fixed in Version | 0.800 (Whole New Combat Model) | ||||
Summary | 0013175: Sprites pile up on top of ships | ||||
Description | This was a bug I encountered in a destroy pirate base mission. A monitor is being obscured by the pirate base, but you can see all the missiles I fired at it sticking to it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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For 0.702: * Truly invincible ships will now no longer interact with shots which would normally collide with them. Thanks :) |
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I'm not sure if you understood me correctly. The monitor is the ship that the missiles are stuck to. It is being covered up by the pirate base, but you can see the missiles above it. The picture isn't that good. There was another monitor that this also happened to, but it got killed before I thought to take a picture. |
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I'm not sure if you understood me correctly. The monitor is the ship that the missiles are stuck to. It is being covered up by the pirate base, but you can see the missiles above it. The picture isn't that good. There was another monitor that this also happened to, but it got killed before I thought to take a picture. You can see the tooltip for a monitor. |
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Fixed! |
Date Modified | Username | Field | Change |
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Feb 12, 2014 6:11 pm | waylon531 | New Issue | |
Feb 12, 2014 6:11 pm | waylon531 | File Added: 2014-02-12_00001.jpg | |
Feb 13, 2014 7:34 am | tigersfan | Internal Weight | => Major Problem |
Feb 13, 2014 7:34 am | tigersfan | Status | new => acknowledged |
Feb 13, 2014 9:37 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Feb 13, 2014 9:37 am | Chris_McElligottPark | Status | acknowledged => assigned |
Feb 13, 2014 4:58 pm | keith.lamothe | Note Added: 0034956 | |
Feb 13, 2014 4:58 pm | keith.lamothe | Status | assigned => resolved |
Feb 13, 2014 4:58 pm | keith.lamothe | Fixed in Version | => 0.702 |
Feb 13, 2014 4:58 pm | keith.lamothe | Resolution | open => fixed |
Feb 13, 2014 5:42 pm | waylon531 | Note Added: 0034958 | |
Feb 13, 2014 7:22 pm | waylon531 | Note Added: 0034959 | |
Feb 13, 2014 7:22 pm | waylon531 | Status | resolved => feedback |
Feb 13, 2014 7:22 pm | waylon531 | Resolution | fixed => reopened |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Note Added: 0035030 | |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Status | feedback => resolved |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Fixed in Version | 0.702 => 0.800 (Whole New Combat Model) |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Resolution | reopened => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |