View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013186 | The Last Federation | Crash/Exception | Feb 12, 2014 8:05 pm | Mar 11, 2014 1:45 pm | |
Reporter | Cyborg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.701 | ||||
Fixed in Version | 0.800 (Whole New Combat Model) | ||||
Summary | 0013186: NullReferenceException: Object reference not set to an instance of an object | ||||
Description | 2/12/2014 7:59:39 PM (0.701) Mem: 30,420,992 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Game.<RenderCombatHUD>b__69 (.ArcenMouseInput input) ArcenRawGUIManager.LetZonesProcessMouseInput (.ArcenMouseInput MouseInput) Game.CheckMouseInputFromGUIAfterDrawGUI () MainCameraLogic.OnGUI () | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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2/12/2014 8:01:22 PM (0.701) Mem: 39,985,152 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecute (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at QueuedAbilityUse.TryExecute () [0x00000] in <filename unknown>:0 at Game.HandleQueuedAbilityUses () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecute (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at QueuedAbilityUse.TryExecute () [0x00000] in <filename unknown>:0 at Game.HandleQueuedAbilityUses () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 |
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Unfortunately those stack traces are all referencing generic methods. Do you have any idea what you were doing when those got triggered? It looks like you clicked a button, but I don't know what one or in what context. If you have a repro case, that would be awesome. |
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Sorry I don't. I have clicked everything I could tonight, and I'm not seeing it, so maybe you fixed it. |
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Have not seen anything like this in the past month of testing, so assume is fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 12, 2014 8:05 pm | Cyborg | New Issue | |
Feb 12, 2014 8:06 pm | Cyborg | Note Added: 0034918 | |
Feb 13, 2014 9:24 am | tigersfan | Internal Weight | => Major Problem |
Feb 13, 2014 9:24 am | tigersfan | Status | new => acknowledged |
Feb 13, 2014 9:43 am | Chris_McElligottPark | Note Added: 0034930 | |
Feb 13, 2014 9:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 13, 2014 9:43 am | Chris_McElligottPark | Status | acknowledged => feedback |
Feb 13, 2014 10:24 pm | Cyborg | Note Added: 0034962 | |
Feb 13, 2014 10:24 pm | Cyborg | Status | feedback => assigned |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Note Added: 0035029 | |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Fixed in Version | => 0.800 (Whole New Combat Model) |
Mar 11, 2014 1:45 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |