Aquohn
Mar 13, 2014 8:58 am
reporter
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UnhandledErrors.txt (962 bytes)
3/13/2014 8:06:00 PM (0.803) Mem: 40,574,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
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Update: System.NullReferenceException: Object reference not set to an instance of an object
at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
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Aquohn
Mar 13, 2014 8:59 am
reporter
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ArcenDebugLog.txt (6,098 bytes)
3/12/2014 10:01:31 PM
Steamworks Init 3/12/2014 10:01:31 PM
Steamworks IsRunning: False 3/12/2014 10:01:31 PM
GameInit (0 - 3/12/2014 10:01:31 PM) 3/12/2014 10:01:31 PM
GameInit (1 - 3/12/2014 10:01:31 PM) 3/12/2014 10:01:31 PM
GameInit (2 - 3/12/2014 10:01:31 PM) 3/12/2014 10:01:31 PM
audio load: 4 3/12/2014 10:01:31 PM
GameInit (3 - 3/12/2014 10:01:31 PM) 3/12/2014 10:01:31 PM
GameInit (4 - 3/12/2014 10:01:31 PM) 3/12/2014 10:01:32 PM
GameInit (5 - 3/12/2014 10:01:32 PM) 3/12/2014 10:01:33 PM
GameInit (6 - 3/12/2014 10:01:33 PM) 3/12/2014 10:01:34 PM
GameInit (7 - 3/12/2014 10:01:34 PM) 3/12/2014 10:01:34 PM
GameInit (8 - 3/12/2014 10:01:34 PM) 3/12/2014 10:01:35 PM
GameInit (9 - 3/12/2014 10:01:35 PM) 3/12/2014 10:01:35 PM
GameInit (10 - 3/12/2014 10:01:35 PM) 3/13/2014 7:31:34 PM
Steamworks Init 3/13/2014 7:31:35 PM
Steamworks IsRunning: False 3/13/2014 7:31:35 PM
GameInit (0 - 3/13/2014 7:31:35 PM) 3/13/2014 7:31:35 PM
GameInit (1 - 3/13/2014 7:31:35 PM) 3/13/2014 7:31:35 PM
GameInit (2 - 3/13/2014 7:31:35 PM) 3/13/2014 7:31:35 PM
audio load: 4 3/13/2014 7:31:35 PM
GameInit (3 - 3/13/2014 7:31:35 PM) 3/13/2014 7:31:35 PM
GameInit (4 - 3/13/2014 7:31:35 PM) 3/13/2014 7:31:37 PM
GameInit (5 - 3/13/2014 7:31:37 PM) 3/13/2014 7:31:38 PM
GameInit (6 - 3/13/2014 7:31:38 PM) 3/13/2014 7:31:39 PM
GameInit (7 - 3/13/2014 7:31:39 PM) 3/13/2014 7:31:39 PM
GameInit (8 - 3/13/2014 7:31:39 PM) 3/13/2014 7:31:40 PM
GameInit (9 - 3/13/2014 7:31:40 PM) 3/13/2014 7:31:41 PM
GameInit (10 - 3/13/2014 7:31:41 PM) 3/13/2014 8:06:00 PM
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
at ArcenMainCameraImplementations.MainUpdateLogic()
at MainCameraLogic.Update()
3/13/2014 8:06:00 PM
: -----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at CombatEncounter.RenderCombat (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
at ArcenMainCameraImplementations.MainUpdateLogic()
at MainCameraLogic.Update()
3/13/2014 8:21:49 PM
Steamworks Init 3/13/2014 8:21:49 PM
Steamworks IsRunning: False 3/13/2014 8:21:49 PM
GameInit (0 - 3/13/2014 8:21:49 PM) 3/13/2014 8:21:49 PM
GameInit (1 - 3/13/2014 8:21:49 PM) 3/13/2014 8:21:49 PM
GameInit (2 - 3/13/2014 8:21:49 PM) 3/13/2014 8:21:49 PM
audio load: 4 3/13/2014 8:21:49 PM
GameInit (3 - 3/13/2014 8:21:49 PM) 3/13/2014 8:21:49 PM
GameInit (4 - 3/13/2014 8:21:49 PM) 3/13/2014 8:21:50 PM
GameInit (5 - 3/13/2014 8:21:50 PM) 3/13/2014 8:21:50 PM
GameInit (6 - 3/13/2014 8:21:50 PM) 3/13/2014 8:21:51 PM
GameInit (7 - 3/13/2014 8:21:51 PM) 3/13/2014 8:21:51 PM
GameInit (8 - 3/13/2014 8:21:51 PM) 3/13/2014 8:21:52 PM
GameInit (9 - 3/13/2014 8:21:52 PM) 3/13/2014 8:21:53 PM
GameInit (10 - 3/13/2014 8:21:53 PM)
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