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IDProjectCategoryLast Update
0013336The Last FederationGameplay IdeaApr 14, 2014 10:04 am
ReporterMisery Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version0.804 
Summary0013336: Confirmation for nukes in orbit
DescriptionIt's really easy to forget what these can do when fired in orbit around a planet during a heated battle, and they can really screw things up and mess with your plans and such.

So my suggestion is, that whenever the player has nukes equipped when going into a battle in orbit, a window appears asking for confirmation to bring them into that fight; if the player selects no, the nukes are disabled and cannot be used during that battle, preventing accidental use.

Or an alternate way to do it, would be to have this window pop up at the point when the player goes to accept a mission taking place in orbit, and clicking "no" would just cancel it and knock them back to the solar map, so they can go to the mercenary base to switch out for a different ability.
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Issue History

Date Modified Username Field Change
Mar 15, 2014 4:11 am Misery New Issue
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea
Apr 14, 2014 10:04 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 10:04 am Chris_McElligottPark Status new => considering