View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013336 | The Last Federation | Gameplay Idea | Mar 15, 2014 4:11 am | Apr 14, 2014 10:04 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.804 | ||||
Summary | 0013336: Confirmation for nukes in orbit | ||||
Description | It's really easy to forget what these can do when fired in orbit around a planet during a heated battle, and they can really screw things up and mess with your plans and such. So my suggestion is, that whenever the player has nukes equipped when going into a battle in orbit, a window appears asking for confirmation to bring them into that fight; if the player selects no, the nukes are disabled and cannot be used during that battle, preventing accidental use. Or an alternate way to do it, would be to have this window pop up at the point when the player goes to accept a mission taking place in orbit, and clicking "no" would just cancel it and knock them back to the solar map, so they can go to the mercenary base to switch out for a different ability. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 15, 2014 4:11 am | Misery | New Issue | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |
Apr 14, 2014 10:04 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 10:04 am | Chris_McElligottPark | Status | new => considering |