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IDProjectCategoryLast Update
0013341The Last FederationBalance IssueMar 15, 2014 8:02 am
ReporterMisery Assigned To 
Status newResolutionopen 
Product Version0.804 
Summary0013341: Rework Burlust political/influence options
DescriptionOk, so, having interacted with this one alot, these guys seem to have more issues than any of the other races so far, as far as interactions with them go.

Some problems are:

1. It's much, MUCH too easy to get influence with these guys. Even when their planet is practically falling apart.... particularly after I kept nuking things in orbit while forgetting what that'd do to the planet.... it's really, really easy to get the influence anyway. All you have to do is defeat their leaders, which is pretty easy in it's own right. It just sort of overrides everything else.

2. That seems to be the ONLY way to really get any influence with them. Sure they are an extremely warlike race and they're supposed to value combat proficiency and whatnot, but this really leaves the player with very few options.

3. There doesnt seem to be much at all that you can do with that influence once you have it. Options with these guys are very limited. This can lead to other problems, such as the fact that you just cant do anything effective in relation to them at all. If they've got some major issue going on, well, so far I've not found a single way to influence them in such a way that would lead to them doing something that helps them bounce back from it. There's a very few military options, and that's it.

All of this could not only lead to alot of frustration with them, but could also have them seen as the most boring of the races, simply due to the fact that you just cant do much with them.

Of all of the balance issues I've seen so far, this one is the biggest right now.
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Issue History

Date Modified Username Field Change
Mar 15, 2014 8:02 am Misery New Issue
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue