View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013351 | The Last Federation | Gameplay Idea | Mar 16, 2014 8:50 am | Mar 20, 2014 9:22 am | |
Reporter | Darloth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.804 | ||||
Fixed in Version | 0.809 | ||||
Summary | 0013351: Withdraw on arbitrary fleet conflict teleports to black market | ||||
Description | So, when missions are completed or withdrawn from, you end up at the mercenary base. This makes at least a little sense. On the other hand, when withdrawing from a fleet I just ran into on the world map (one which was nominally friendly, though they would have fought me if I had got close) I was also teleported to the black market. This doesn't make a great deal of sense, and is a little inconvenient. I would suggest keeping this mechanic only for actual missions, not just meetings/intercepts in deep space. Even for some missions (like helping planetary defenders, or anything where it occurs basically where you already are) it's a bit weird. Withdraw, especially, should leave you where you currently are. It should then be up to you to return to the black market if you need repairs. Edit: This is only when you actually start the conflict, THEN withdraw. Pressing Withdraw straight away returns you to the exact same spot as normal, which is good (especially in the case of misclicks) | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Fixed a bug where withdrawing from certain contracts would take you to the black market when we did not mean them to. That was only supposed to happen with the AFA and Assassin attacks, and the context on even those has now been updated to make them a lot more clear. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 16, 2014 8:50 am | Darloth | New Issue | |
Mar 16, 2014 9:06 am | Darloth | Description Updated | |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Internal Weight | => New |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Note Added: 0035234 | |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Status | new => resolved |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Fixed in Version | => 0.809 |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Resolution | open => fixed |
Mar 20, 2014 9:22 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |