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IDProjectCategoryLast Update
0013351The Last FederationGameplay IdeaMar 20, 2014 9:22 am
ReporterDarloth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.804 
Fixed in Version0.809 
Summary0013351: Withdraw on arbitrary fleet conflict teleports to black market
DescriptionSo, when missions are completed or withdrawn from, you end up at the mercenary base. This makes at least a little sense.

On the other hand, when withdrawing from a fleet I just ran into on the world map (one which was nominally friendly, though they would have fought me if I had got close) I was also teleported to the black market. This doesn't make a great deal of sense, and is a little inconvenient.

I would suggest keeping this mechanic only for actual missions, not just meetings/intercepts in deep space. Even for some missions (like helping planetary defenders, or anything where it occurs basically where you already are) it's a bit weird. Withdraw, especially, should leave you where you currently are. It should then be up to you to return to the black market if you need repairs.

Edit: This is only when you actually start the conflict, THEN withdraw. Pressing Withdraw straight away returns you to the exact same spot as normal, which is good (especially in the case of misclicks)
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Mar 20, 2014 9:22 am

administrator   ~0035234

Thanks!

* Fixed a bug where withdrawing from certain contracts would take you to the black market when we did not mean them to. That was only supposed to happen with the AFA and Assassin attacks, and the context on even those has now been updated to make them a lot more clear.

Issue History

Date Modified Username Field Change
Mar 16, 2014 8:50 am Darloth New Issue
Mar 16, 2014 9:06 am Darloth Description Updated
Mar 20, 2014 9:22 am Chris_McElligottPark Internal Weight => New
Mar 20, 2014 9:22 am Chris_McElligottPark Note Added: 0035234
Mar 20, 2014 9:22 am Chris_McElligottPark Status new => resolved
Mar 20, 2014 9:22 am Chris_McElligottPark Fixed in Version => 0.809
Mar 20, 2014 9:22 am Chris_McElligottPark Resolution open => fixed
Mar 20, 2014 9:22 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea