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ErrorsReportedByEngine.txt (2,018 bytes)
3/13/2014 8:32:47 PM (0.804) Mem: 29,462,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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Mesh.vertices is too large. A mesh may not have more than 65000 vertices.
Stack Trace:
3/13/2014 8:32:47 PM (0.804) Mem: 29,679,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
Stack Trace:
3/13/2014 8:32:47 PM (0.804) Mem: 29,892,608 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
Stack Trace:
3/13/2014 8:32:47 PM (0.804) Mem: 30,117,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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Failed setting triangles. Some indices are referencing out of bounds vertices.
Stack Trace:
3/21/2014 10:48:05 PM (0.809) Mem: 34,254,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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NullReferenceException: Object reference not set to an instance of an object
Stack Trace: ContractsOrPoliticalDealsWindow.Helper_RefreshSecondaryDescription ()
ContractsOrPoliticalDealsWindow.PopulateData ()
ContractsOrPoliticalDealsWindow.Show (ContractCategory Category, ContractDivision RelatedDivision, Boolean InNormalContractsMode)
Game.<RenderMetamapHUD>b__41 (.ArcenMouseInput input)
ArcenRawGUIManager.LetZonesProcessMouseInput (.ArcenMouseInput MouseInput)
Game.CheckMouseInputFromGUIAfterDrawGUI ()
MainCameraLogic.OnGUI ()
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