View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013458 | The Last Federation | Balance Issue | Mar 25, 2014 5:12 am | Mar 28, 2014 3:57 pm | |
Reporter | Misery | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.809 | ||||
Fixed in Version | 0.813 (Hiring Goons) | ||||
Summary | 0013458: No point in taking outposts | ||||
Description | If an enemy decides to raid an outpost you own, there's nothing you can do about it. Typically happens not at all long after getting one. Currently, they're totally useless. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0013445 | resolved | keith.lamothe | My outpost disappeared after stealing tech from acutians |
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For 0.813: * Previously if an armada arrived at an planet/ouptost that it intended to attack, and that target had no defensive armadas attached to it, the armada would immediately execute its "on arrival" logic. This included ground invasion against planets, and simply destroying a target outpost. ** Now in this case it will still use the "schedule auto-combat" logic that it would if there were defensive armadas anchored there. So there's a delay in which reinforcements (either you, or race armadas) can get there before the megadeaths start really rolling in. * Added a new black market action: Hire Security ** These will defend outposts you control from enemy armadas trying to destroy them. This decreases the remaining number of security units, but you can hire more. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2014 5:12 am | Misery | New Issue | |
Mar 25, 2014 2:47 pm | alocritani | Relationship added | related to 0013445 |
Mar 27, 2014 10:24 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Mar 27, 2014 10:24 am | Chris_McElligottPark | Status | new => assigned |
Mar 28, 2014 3:57 pm | keith.lamothe | Internal Weight | => New |
Mar 28, 2014 3:57 pm | keith.lamothe | Note Added: 0035365 | |
Mar 28, 2014 3:57 pm | keith.lamothe | Status | assigned => resolved |
Mar 28, 2014 3:57 pm | keith.lamothe | Fixed in Version | => 0.813 (Hiring Goons) |
Mar 28, 2014 3:57 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |