View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013465 | The Last Federation | Gameplay Idea | Mar 25, 2014 8:21 am | Mar 28, 2014 9:52 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.809 | ||||
Fixed in Version | 0.812 | ||||
Summary | 0013465: Color coded bullets | ||||
Description | With the new combat system, when you're looking around the screen it can be very hard to remember who fired what... it's super easy to run into something nasty because you think an ally fired it. It's very easy to forget when you're looking around at the current situation for a bit before choosing your move. Simply having different colors for ally and enemy bullets/missiles/whatever would mean less frustration for the player. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2014 8:21 am | Misery | New Issue | |
Mar 28, 2014 9:52 am | Chris_McElligottPark | Internal Weight | => New |
Mar 28, 2014 9:52 am | Chris_McElligottPark | Status | new => resolved |
Mar 28, 2014 9:52 am | Chris_McElligottPark | Fixed in Version | => 0.812 |
Mar 28, 2014 9:52 am | Chris_McElligottPark | Resolution | open => fixed |
Mar 28, 2014 9:52 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |