View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013538 | The Last Federation | Gameplay Idea | Mar 29, 2014 5:57 pm | Mar 31, 2014 9:58 am | |
Reporter | Mick | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.814 (Special Ability Blast Waves) | ||||
Summary | 0013538: Allow the option too stay in combat after battle is over | ||||
Description | This could be useful if there are extra tasks the player wishes to accomplish, such as destroying infrastructure above the planet. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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At least for now, this is something I want to avoid -- basically, you lose all opportunity cost for doing those things if you can just clear the enemies and then do this, you know? If you have to do those side objectives while in battle, then that gives the enemy more time to get more ships out faster. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 29, 2014 5:57 pm | Mick | New Issue | |
Mar 31, 2014 9:58 am | Chris_McElligottPark | Internal Weight | => New |
Mar 31, 2014 9:58 am | Chris_McElligottPark | Note Added: 0035395 | |
Mar 31, 2014 9:58 am | Chris_McElligottPark | Status | new => closed |
Mar 31, 2014 9:58 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 31, 2014 9:58 am | Chris_McElligottPark | Resolution | open => won't fix |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |