View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013540 | The Last Federation | Gameplay Issue | Mar 29, 2014 6:10 pm | Apr 3, 2014 10:11 am | |
Reporter | Mick | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.814 (Special Ability Blast Waves) | ||||
Fixed in Version | 0.817 (Waypoints, Escape Pods) | ||||
Summary | 0013540: Description for hiring scientists is ... misleading? | ||||
Description | According to the feature description on the wiki, it sounds like scientists get consumed when used on projects, but according to the in game description, it makes them sound like they will just arbitrary leave you after some unspecified amount of time (which may as well be between a second after you hire them and forever). If this is not really true, it seems needless to confuse the player like this (and discourage them from ever even using this feature). If it IS true, then it just seems.. wrong. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * The descriptions for hiring scientists and construction workers were extremely unclear and misleading about the nature of their contracts with you. Fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 29, 2014 6:10 pm | Mick | New Issue | |
Mar 31, 2014 10:07 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 31, 2014 10:07 am | Chris_McElligottPark | Status | new => assigned |
Apr 3, 2014 10:11 am | Chris_McElligottPark | Internal Weight | => New |
Apr 3, 2014 10:11 am | Chris_McElligottPark | Note Added: 0035461 | |
Apr 3, 2014 10:11 am | Chris_McElligottPark | Status | assigned => resolved |
Apr 3, 2014 10:11 am | Chris_McElligottPark | Fixed in Version | => 0.817 (Waypoints, Escape Pods) |
Apr 3, 2014 10:11 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |