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IDProjectCategoryLast Update
0013548AI War 1 / ClassicCrash/ExceptionApr 2, 2014 10:07 am
Reporterdearfad Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.016 
Fixed in Version7.017 
Summary0013548: Freeze often after patch 7.016
Descriptionload my save file and use all ships in Toluv to attack Haumdo, It will freeze within 2 minutes, I am not sure why this happened. I've tried to load different saves , all will freeze after some minutes playing.
This is my first campaign that could win after many load/save/restart, I really want to finish it... please...
TagsNo tags attached.
Internal WeightNew

Activities

dearfad

Mar 30, 2014 9:01 am

reporter  

bugsave.zip (489,417 bytes)

keith.lamothe

Mar 30, 2014 12:39 pm

administrator   ~0035391

Ok, I:

1) loaded the save
2) switched to galaxy map, clicked Toluv
3) pressed ctrl+, to select all military there
4) switched to galaxy map, v+right-clicked Hamudo give the FRD attack order
5) watched the human stuff clean Hamudo of most mobile AI presence
6) watched a wave and a cpa announce
7) watched the AI special forces (and threatfleet, apparently) show up with multiple carriers and wipe out the human presence
8) watched a goodly chunk of the AI threat pile up on the Toluv wormhole waiting point
9) watched the 3+ minute wave timer from earlier finish counting down
10) watched the AI threat pour through the Toluv wormhole and shortly thereafter Toluv was neutral

No freezes, errors, or otherwise obviously buggy behavior.

So whatever it was, it looks like it had been fixed by some of the other changes I've made to my working copy since 7.016 :) I hope to have the 7.017 beta out on Monday before noon. If this problem happens again in 7.017 or later please let me know. Sorry about the inconvenience of the freeze in the 7.016 beta.

keith.lamothe

Mar 30, 2014 12:40 pm

administrator   ~0035392

Oh, by the way, in case you didn't know: you're not actually supposed to take the whole galaxy. That's why it's being so difficult :)

Normally you could do fine taking no more than 20 planets total. 15 is often quite reasonable, too.

dearfad

Apr 2, 2014 7:40 am

reporter   ~0035429

Yes, it's solved in 7.017, thank you... I can continue my Conque all planet story

keith.lamothe

Apr 2, 2014 10:07 am

administrator   ~0035432

Excellent, glad to hear it, thanks for the follow-up :)

Issue History

Date Modified Username Field Change
Mar 30, 2014 9:01 am dearfad New Issue
Mar 30, 2014 9:01 am dearfad File Added: bugsave.zip
Mar 30, 2014 12:39 pm keith.lamothe Note Added: 0035391
Mar 30, 2014 12:39 pm keith.lamothe Assigned To => keith.lamothe
Mar 30, 2014 12:39 pm keith.lamothe Status new => assigned
Mar 30, 2014 12:40 pm keith.lamothe Note Added: 0035392
Apr 2, 2014 7:40 am dearfad Note Added: 0035429
Apr 2, 2014 10:07 am keith.lamothe Internal Weight => New
Apr 2, 2014 10:07 am keith.lamothe Note Added: 0035432
Apr 2, 2014 10:07 am keith.lamothe Status assigned => resolved
Apr 2, 2014 10:07 am keith.lamothe Fixed in Version => 7.017
Apr 2, 2014 10:07 am keith.lamothe Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception