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IDProjectCategoryLast Update
0013571The Last FederationBug - GameplayApr 3, 2014 5:18 pm
ReporterHistidine Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.815 (Panning! Power Management!) 
Fixed in Version0.817 (Waypoints, Escape Pods) 
Summary0013571: Planet can't be taken
DescriptionIn the attached save, the Burlust world has been besieged for some time by the Skylaxians and others. Despite the planet having a population of 1m and there being dozens of armadas in orbit, the planet doesn't actually get overrun (even after I ran some dispatches for over 20 solar months).
TagsNo tags attached.
Internal WeightNew

Activities

Histidine

Apr 2, 2014 9:53 am

reporter  

tlf_nocapture_planet.save (1,108,349 bytes)

keith.lamothe

Apr 3, 2014 5:18 pm

administrator   ~0035493

For 0.817:

* Previously orbital bombardment could not kill the last population unit, so that you could have a planet bombed down to the last million and completely swarmed by enemy ships that could nonetheless not capture it because none of the attacking races was bothering to send an actual invasion force (with transports and troops).
** Now if the planet is down to its last population unit, the invading forces can sacrifice some of their ships in orbit to flip the planet.

Thanks :)

Issue History

Date Modified Username Field Change
Apr 2, 2014 9:53 am Histidine New Issue
Apr 2, 2014 9:53 am Histidine File Added: tlf_nocapture_planet.save
Apr 2, 2014 9:55 am Histidine Description Updated
Apr 3, 2014 8:34 am Chris_McElligottPark Assigned To => keith.lamothe
Apr 3, 2014 8:34 am Chris_McElligottPark Status new => assigned
Apr 3, 2014 5:18 pm keith.lamothe Internal Weight => New
Apr 3, 2014 5:18 pm keith.lamothe Note Added: 0035493
Apr 3, 2014 5:18 pm keith.lamothe Status assigned => resolved
Apr 3, 2014 5:18 pm keith.lamothe Fixed in Version => 0.817 (Waypoints, Escape Pods)
Apr 3, 2014 5:18 pm keith.lamothe Resolution open => fixed