View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013615 | The Last Federation | Bug - Gameplay | Apr 4, 2014 10:40 pm | Apr 5, 2014 11:53 am | |
Reporter | Mick | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.819 (Better Dispatch Interface!) | ||||
Fixed in Version | 0.820 (Your Logbook) | ||||
Summary | 0013615: Combat controls are wonky | ||||
Description | Sometimes when I press the F key to do auto fire, it won't respect the movement command(s) I put in, and will act as if I didn't tell the ship to move at all. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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It seems that if your last input was a shift click instead of a regular click, the game just says "well screw everything they entered, delete everything!" I don't think this is desired behavior. I think pressing a weapon key after inputting waypoints should assume that the user wants to simply end movement at the last entered point. |
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Thanks! * Fixed an issue where if you had set waypoints before then tapping an attack-mode button (F for autofire, for instance), then it would just clear all your waypoints. ** This was actually intentionally coded in by Chris for... some reason. Don't code sleep deprived, kids! Ah, who are we kidding. ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 4, 2014 10:40 pm | Mick | New Issue | |
Apr 4, 2014 10:42 pm | Mick | Note Added: 0035536 | |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Internal Weight | => New |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Note Added: 0035555 | |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Status | new => resolved |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Fixed in Version | => 0.820 (Your Logbook) |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 5, 2014 11:53 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |