View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013626 | The Last Federation | Gameplay Idea | Apr 5, 2014 9:41 am | May 5, 2014 10:22 am | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.819 (Better Dispatch Interface!) | ||||
Summary | 0013626: Combat: Provide some way to show player weapon range during Movement? | ||||
Description | I assumed this to be crucial information for setting a course during Movement and thus expected a way to check my own weapon range(s) before deciding on a course. But there does not seem to be a way to do this. If there is, an (additional) indicator might be in order ;). Feels a little weird, having to decide where to go without knowing whether I will be able to hit the enemy I want (given it moves the way I expect it to do) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 5, 2014 9:41 am | nas1m | New Issue | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |
May 5, 2014 10:22 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 5, 2014 10:22 am | Chris_McElligottPark | Status | new => considering |