View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013775 | The Last Federation | Graphical Bug | Apr 11, 2014 4:35 am | Apr 11, 2014 6:19 am | |
Reporter | Hyfrydle | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.853 (Solar Interface, Combat Balance) | ||||
Summary | 0013775: Black Screens When Right Clicking | ||||
Description | When right clicking on the non-spacefaring races planets on the solar map I just get a black screen, the details show but no artwork. A small red question mark appears in the corner and a message regarding errors appears. Logs attached. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0013772 | closed | Chris_McElligottPark | Empty Rectangular Box On The Friendly and Hostile Acts Screens |
|
ErrorsReportedByEngine.txt (24,564 bytes)
3/11/2014 7:17:38 PM (0.800) Mem: 35,561,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 7806229B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 621832799B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:18:14 PM (0.800) Mem: 40,562,688 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 8277923B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622073629B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:18:22 PM (0.800) Mem: 30,846,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 8178623B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622084072B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:18:36 PM (0.800) Mem: 29,880,320 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 8163788B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622084411B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:24:04 PM (0.800) Mem: 36,179,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 8289510B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622374370B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:24:10 PM (0.800) Mem: 39,329,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 8418586B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622384773B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:25:02 PM (0.800) Mem: 39,886,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 7976137B | peak: 0B | reserved: 12582912B [ ALLOC_GFX ] used: 622407676B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/11/2014 7:46:18 PM (0.800) Mem: 29,634,560 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 9573904B | peak: 0B | reserved: 16777216B [ ALLOC_GFX ] used: 623086099B | peak: 0B | reserved: 629426596B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:25:06 PM (0.805) Mem: 45,350,912 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 48955318B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 680428830B | peak: 0B | reserved: 685119840B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:31:13 PM (0.805) Mem: 46,637,056 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- D3D device reset failed [out of memory] Stack Trace: 3/16/2014 1:36:37 PM (0.805) Mem: 50,110,464 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 48946654B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 683295771B | peak: 0B | reserved: 689314148B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:38:43 PM (0.805) Mem: 50,339,840 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 48837178B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 683297590B | peak: 0B | reserved: 689314148B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:49:58 PM (0.805) Mem: 50,192,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 4194308B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49082306B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686039671B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:53:27 PM (0.805) Mem: 35,581,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:403 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49797358B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686441594B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:53:27 PM (0.805) Mem: 35,737,600 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Failed to capture screen shot Stack Trace: 3/16/2014 1:53:31 PM (0.805) Mem: 40,448,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:403 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49854898B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686446662B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 1:55:27 PM (0.805) Mem: 53,825,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:403 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49837414B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686451746B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 2:06:21 PM (0.805) Mem: 42,377,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:403 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49898786B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 3/16/2014 2:06:46 PM (0.805) Mem: 48,070,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 5242896B with 4 alignment. MemoryLabel: NewDelete Allocation happend at: Line:403 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 49899938B | peak: 0B | reserved: 59816416B [ ALLOC_GFX ] used: 686468902B | peak: 0B | reserved: 691411304B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/4/2014 11:50:59 PM (0.818) Mem: 52,248,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 59225234B | peak: 0B | reserved: 72399328B [ ALLOC_GFX ] used: 649435160B | peak: 0B | reserved: 653891932B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/7/2014 8:14:28 PM (0.850) Mem: 35,532,800 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048681B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686337155B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/7/2014 8:18:36 PM (0.850) Mem: 40,906,752 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51048661B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 686459059B | peak: 0B | reserved: 693188960B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/7/2014 8:35:23 PM (0.850) Mem: 34,856,960 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 51483134B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 691818033B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/7/2014 8:40:25 PM (0.850) Mem: 54,620,160 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 52254940B | peak: 0B | reserved: 64010720B [ ALLOC_GFX ] used: 693329413B | peak: 0B | reserved: 699480420B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/7/2014 8:43:20 PM (0.850) Mem: 49,635,328 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- D3D device reset failed [out of memory] Stack Trace: 4/10/2014 7:34:59 PM (0.852) Mem: 37,703,680 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169028275B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573651956B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/10/2014 7:35:00 PM (0.852) Mem: 38,739,968 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 16777220B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169036999B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 573652151B | peak: 0B | reserved: 577112320B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:26:19 AM (0.853) Mem: 45,633,536 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184410B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416420B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:26:19 AM (0.853) Mem: 45,826,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170184250B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622416615B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:26:23 AM (0.853) Mem: 29,986,816 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169920414B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622422826B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:32:49 AM (0.853) Mem: 29,802,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169962378B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467524B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:32:56 AM (0.853) Mem: 38,248,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 170065462B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467719B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: 4/11/2014 9:33:05 AM (0.853) Mem: 28,934,144 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Could not allocate memory: System out of memory! Trying to allocate: 8294404B with 32 alignment. MemoryLabel: Texture Allocation happend at: Line:388 in Memory overview [ ALLOC_TEMP_THREAD ] used: 30736B | peak: 0B | reserved: 65536B [ ALLOC_DEFAULT ] used: 169961762B | peak: 0B | reserved: 186000000B [ ALLOC_GFX ] used: 622467914B | peak: 0B | reserved: 625596716B [ ALLOC_CACHEOBJECTS ] used: 44472B | peak: 0B | reserved: 8388608B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 72B | peak: 0B | reserved: 4194304B Stack Trace: |
|
|
|
This issue also happens when clicking the planet details button. |
|
Just started a battle and the background there is also all black so it looks like this issue is affecting other areas of the game now. Also more errors reported by the engine. This issue also affects the saved game I will upload. |
|
|
|
Exited the game and restarted then loaded the save and the backgrounds are back. The backgrounds were fine for a bit and then they went again. |
|
All of these issues are the same thing. If it's a big strange box, it's a glitch that you're seeing for unknown reasons. I'd suggest checking your graphics card, is really all I can think of. That said, I will also put in an "allow to run in background" option that might fix it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 11, 2014 4:35 am | Hyfrydle | New Issue | |
Apr 11, 2014 4:35 am | Hyfrydle | File Added: ErrorsReportedByEngine.txt | |
Apr 11, 2014 4:35 am | Hyfrydle | File Added: ArcenDebugLog.txt | |
Apr 11, 2014 4:36 am | Hyfrydle | Note Added: 0035766 | |
Apr 11, 2014 4:39 am | Hyfrydle | Note Added: 0035767 | |
Apr 11, 2014 4:39 am | Hyfrydle | File Added: Black Backgrounds.save | |
Apr 11, 2014 4:41 am | Hyfrydle | Note Added: 0035768 | |
Apr 11, 2014 4:48 am | Hyfrydle | Note Edited: 0035768 | |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Relationship added | duplicate of 0013772 |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Internal Weight | => New |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Note Added: 0035775 | |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Status | new => closed |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 11, 2014 6:19 am | Chris_McElligottPark | Resolution | open => unable to reproduce |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |