View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013801 | The Last Federation | Gameplay Idea | Apr 11, 2014 5:12 pm | Apr 14, 2014 10:47 pm | |
Reporter | Hyfrydle | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.855 (Aggressive Combat, Tech Arms Race) | ||||
Fixed in Version | 0.900 (Adviser, Attitude Dispatches, Science) | ||||
Summary | 0013801: Multiple Battles To Capture An Outpost | ||||
Description | I just had to fight through four separate combats to clear the fleets so I could take the outpost. It would be much better if the forces were combined to reduce the number of battles to fight to take an outpost. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0013890 | assigned | keith.lamothe | Enemy raids outpost one fleet at a time |
has duplicate | 0013957 | resolved | keith.lamothe | Unable to take outpost due to single defence fleet |
has duplicate | 0013980 | resolved | keith.lamothe | "Attack Outpost" (and to some extent other "attack" missions) involve too few enemies each and are themselves numerous. |
related to | 0014009 | resolved | keith.lamothe | Defending Outpost Feedback |
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I found that also "attack armada on your own" suffers of the same problem. Attacking a planet with 2 defensive armadas took more than 5 fights (then I give up) |
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For 0.863: * Now when you've successfully attacked an outpost's defenders it cannot received additional reinforcements (its race won't send more fleets to it, and if it's a military outpost it will stop producing new fleets) for 12 months. ** Previously it could be reinforced at least as fast as you could fight reasonable-length battles, making it very difficult to get to the actual capture/destroy mission (which requires no defending fleets). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 11, 2014 5:12 pm | Hyfrydle | New Issue | |
Apr 13, 2014 5:17 am | alocritani | Relationship added | has duplicate 0013957 |
Apr 13, 2014 5:17 am | alocritani | Relationship added | related to 0013890 |
Apr 13, 2014 3:39 pm | alocritani | Relationship added | has duplicate 0013980 |
Apr 13, 2014 4:11 pm | alocritani | Note Added: 0035939 | |
Apr 14, 2014 2:21 am | alocritani | Relationship added | related to 0014009 |
Apr 14, 2014 8:50 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 14, 2014 8:50 am | Chris_McElligottPark | Status | new => assigned |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |
Apr 14, 2014 10:47 pm | keith.lamothe | Internal Weight | => New |
Apr 14, 2014 10:47 pm | keith.lamothe | Note Added: 0036068 | |
Apr 14, 2014 10:47 pm | keith.lamothe | Status | assigned => resolved |
Apr 14, 2014 10:47 pm | keith.lamothe | Fixed in Version | => 0.900 (Adviser, Attitude Dispatches, Science) |
Apr 14, 2014 10:47 pm | keith.lamothe | Resolution | open => fixed |