View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0013846 | The Last Federation | Suggestion | Apr 12, 2014 1:30 pm | May 6, 2014 11:12 am | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.856 (Documented Actions/Deals!) | ||||
Summary | 0013846: Combat: Give time remaining to capture an objective in turns, not seconds | ||||
Description | Reported on behalf of Nubbify from here: http://www.arcengames.com/forums/index.php/topic,15148.0.html [^] While docking with the hydral technology lab in the asteroid field for new abilities, it was telling me 1.4, 2.9 seconds to go per turn. It's really weird to use real time in a turn based system. ... The use of real time is still kind of weird. Is it hard to change the real time counters to turns? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 12, 2014 1:30 pm | nas1m | New Issue | |
Apr 12, 2014 1:35 pm | nas1m | Description Updated | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |
May 6, 2014 11:01 am | nas1m | Note Added: 0037560 | |
May 6, 2014 11:01 am | nas1m | Resolution | open => fixed |
May 6, 2014 11:12 am | Chris_McElligottPark | Internal Weight | => New |
May 6, 2014 11:12 am | Chris_McElligottPark | Note Added: 0037564 | |
May 6, 2014 11:12 am | Chris_McElligottPark | Status | new => resolved |
May 6, 2014 11:12 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |