View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0014004 | The Last Federation | Gameplay Issue | Apr 13, 2014 6:58 pm | Apr 14, 2014 9:31 am | |
Reporter | Pepisolo | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.858 (Solar Map Usability Improvements) | ||||
Summary | 0014004: Health bar readability feedback | ||||
Description | "I wish the enemy flagships had some sort of visible healthbar. I see it took 50,000 Shield Damage. Was expecting a system underneath the flagship like this: SHIELD DMG 100% /100 % Green = hull, Blue =shield This way I don't have to keep glancing to the textbox in the bottom to see when the flagship will die." -- Articuno Source: http://www.arcengames.com/forums/index.php/topic,15163.0.html I'm pretty sure you don't want to move to a percentage based system, but the colour coding idea doesn't seem too bad. Here's a point: how about scaling down the shield and hull numbers? Instead of a shield rating of 50,000 for example, just have it as 500, and reduce the other numbers accordingly. This would be easier to read. Do the numbers need to be so big? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 13, 2014 6:58 pm | Pepisolo | New Issue | |
Apr 13, 2014 7:05 pm | Tormodino | Note Added: 0035948 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |
Apr 14, 2014 9:31 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:31 am | Chris_McElligottPark | Status | new => considering |