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IDProjectCategoryLast Update
0014451The Last FederationGameplay IdeaMay 5, 2014 10:59 am
ReporterAzurian Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version1.002 (Tech Acquisitions And Planetary Attacks) 
Summary0014451: Idea: Planetary Bonuses system from Sins of A solar Empire
DescriptionPlants have a % chance of having a characteristic that can permanently modify RCI values. Planetary Bonuses have Tiers, with the rarest ones having more powerful effects.

Your race will have to explore the planet to unlock them, and there is a new branch of Research called Planetary Exploration.

Examples:

Anima Flower: Permanently increases Medical by +500
Thermal Lifts: Armada Construction + 25%
Massive Caverns: Orbital bombardment resistance
Arcen Gem: Economy +500

For inspiration:
http://forums.sinsofasolarempire.com/446113
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GC13

Apr 22, 2014 8:50 pm

reporter   ~0036480

In a game where the only way to get a new planet is to take it from someone else, I don't see how this really helps as a gameplay mechanism. At its absolute best it's a die roll for which species gets a big boost; in other words, it's kind of like how much available land the planet starts with, except this kind of information is hidden from the player.

Issue History

Date Modified Username Field Change
Apr 22, 2014 8:35 pm Azurian New Issue
Apr 22, 2014 8:50 pm GC13 Note Added: 0036480
May 5, 2014 10:59 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 5, 2014 10:59 am Chris_McElligottPark Status new => considering