View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014453 | The Last Federation | GUI | Apr 22, 2014 8:55 pm | Oct 1, 2014 3:16 pm | |
Reporter | SuperCactus | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.002 (Tech Acquisitions And Planetary Attacks) | ||||
Summary | 0014453: Changing the sabotage gui | ||||
Description | I have this issue in late game, when I have the Time Travel tech (lot of credits to spend), I want to sabotage buildings on a planet but it becomes really annoying because I have to click like a hundred times on the "Take action" button to sabotage everything I want. If we had like a window openning when we select "hire saboteurs" with a list of available buildings to sabotage where there would be checkboxes to easily select multiple sabotage actions at once, I would find it a lot friendlier to use. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0014092 | resolved | keith.lamothe | How many facilities on the planet for saboteur missions |
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Noticed this too. In addition to this it seems to be buggy? It still takes time per building but you can click - after sabotaging all desired buildings, which would occupy the player for ingame-years - on another dispatch mission wich is executed right away. |
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@Acenoid: Are you saying that basically if you do a bunch in a row, it just uses the time from the last one, and doesn't add them all up? |
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Assuming player does the following: 1st-10th click on hire sabotage: 10 buildings sabotaged dialog popups "ok'ed" 11th click on "dispatch mission sow discent (something else is also possible)" I suppose, when you leave to the main screen the following should happen: 1. use up the solar months for the sabotage 2. then start to get the dispatch bonus But it works as follows: while the solar months from the sabotage are being used up, you get the dispatch bonus At least I think that it works like this :) I did this against the evuks who had all techs explored (including time travel and the like). |
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For 1.603: * The Hire Saboteurs action's building-selection dropdown now lists the number of each building present, and the action now also has a numeric dropdown where you can choose to sabotage multiple buildings of the same type in the same action (though it will take that much more time, etc). Thanks :) |
Date Modified | Username | Field | Change |
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Apr 22, 2014 8:55 pm | SuperCactus | New Issue | |
Sep 27, 2014 10:08 pm | Acenoid | Note Added: 0039355 | |
Sep 29, 2014 11:39 am | Chris_McElligottPark | Relationship added | related to 0014092 |
Sep 29, 2014 11:41 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Sep 29, 2014 11:41 am | Chris_McElligottPark | Status | new => assigned |
Sep 29, 2014 11:42 am | Chris_McElligottPark | Note Added: 0039373 | |
Sep 30, 2014 3:26 pm | Acenoid | Note Added: 0039415 | |
Oct 1, 2014 3:16 pm | keith.lamothe | Internal Weight | => New |
Oct 1, 2014 3:16 pm | keith.lamothe | Note Added: 0039440 | |
Oct 1, 2014 3:16 pm | keith.lamothe | Status | assigned => resolved |
Oct 1, 2014 3:16 pm | keith.lamothe | Resolution | open => fixed |