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IDProjectCategoryLast Update
0014626The Last FederationBalance IssueOct 3, 2014 7:50 pm
Reporterwindgen Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version1.004 (x64 Linux Build) 
Summary0014626: More diversity in dispatch mission rewards
Description
I will directly quote this post by Draco18s:

http://www.arcengames.com/forums/index.php/topic,15399.msg170194.html#msg170194

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I'd also like to see some more diversity in choice between some of the "aid..." options. Right now they all gain the same amount of influence, target different stats, and pay generally crap (except fleet construction, which pays the most, but has no real downside).

That is, something more like (for a generic race):

Aid Fleet Construction (good pay, low influence)
Aid Research (low pay, low influence, gain tech)
Aid [RCI] (moderate pay, high influence, tweaks RCI values)

For the warlike races maybe they pay less for fleet construction, but have better influence gains, but none of them want to be nurses and weakling doctors so they'll pay a lot for that, but not think much of you (low influenece). And the high-research races (Evucks, Acutians, [that third one]) they'll give more influence (but you'll have fewer opportunities to do research, due to the much faster rate that they research things on their own).
TagsNo tags attached.
Internal Weight

Relationships

related to 0014673 assignedChris_McElligottPark Many dispatch rewards are too low / imbalanced with each other 

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Issue History

Date Modified Username Field Change
Apr 25, 2014 3:46 pm windgen New Issue
May 3, 2014 3:34 am Histidine Relationship added related to 0014673
Oct 3, 2014 7:50 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 3, 2014 7:50 pm Chris_McElligottPark Status new => considering