View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0014767 | The Last Federation | Suggestion | Apr 28, 2014 11:03 am | Apr 28, 2014 11:03 am | |
Reporter | NichG | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.005 Beta (Holy Smokes It's Big) | ||||
Summary | 0014767: Federation points alternative - a clear and present need to form the Federation | ||||
Description | Since the last time I proposed something it was suggested it get bounced around the forums first, I'm starting this here and we can figure out when its ready to be mantis'd. The new Federation Point mechanic seems to have the problem that it basically is a hurry-up-and-wait thing, but something is needed in order to stretch out the timespan of the game. My suggestion is that you should not only have to get people liking eachother enough to form a Federation, but also demonstrate in a clear way to the solar system why a Federation is needed. Lets say each race might have a particular 'concern' - to convince them to join the Federation, they each gain a prerequisite related to their concern. Each prerequisite might be able to be satisfied in multiple ways in order to keep things from getting stale. So for example, the Peltians have 'Form Federation for safety'; maybe the prerequisite is that they be afraid. One way for this to happen is the formation of a Fear Empire. Another way would be if they were the subject of a war at some point. A third way could be if another race's armada outnumbered the armadas of all other races in the solar system. Before the Peltians will agree to Federate, at least one of these three must have been satisfied. For the Acutians, maybe you have to show them there's profit in it. That could be done by having a certain amount of trade/tariffs going on in the solar system, by having demonstrations of collaborative projects (e.g. either you helping build things for other races, or a certain amount of tech sharing happening), or by a demonstration that a failure to be part of the Federation is costing profits (say, if someone they had trade with breaks off the trade due to war, or is wiped out by war). This would give the player multiple scenarios to set up (each of which might destabilize the solar system as a whole), so it would naturally draw out the game without having an explicit timer in the form of FP. | ||||
Tags | No tags attached. | ||||
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Date Modified | Username | Field | Change |
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Apr 28, 2014 11:03 am | NichG | New Issue |