View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015224 | The Last Federation | Crash/Exception | May 18, 2014 10:05 pm | May 19, 2014 5:00 pm | |
Reporter | samnainocard | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.019 (Solar Wind) | ||||
Fixed in Version | 1.019 (Solar Wind) | ||||
Summary | 0015224: AFA Encounterd Error Message and Unable recover combat state mid-save | ||||
Description | There's an error message middle of AFA Encounter (probably after I use Anti-Swarm), though doesn't crash. So I save and reset the game as suggested, but when reload save, it return to Star Map instead of combat. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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ArcenDebugLog.txt (17,893 bytes)
5/10/2014 8:25:33 AM Steamworks Init 5/10/2014 8:25:33 AM Steamworks IsRunning: True 5/10/2014 8:25:33 AM GameInit (0 - 5/10/2014 8:25:33 AM) 5/10/2014 8:25:34 AM GameInit (1 - 5/10/2014 8:25:34 AM) 5/10/2014 8:25:34 AM GameInit (2 - 5/10/2014 8:25:34 AM) 5/10/2014 8:25:39 AM audio load: 205 5/10/2014 8:25:39 AM GameInit (3 - 5/10/2014 8:25:39 AM) 5/10/2014 8:25:39 AM GameInit (4 - 5/10/2014 8:25:39 AM) 5/10/2014 8:25:40 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2014 8:25:41 AM GameInit (5 - 5/10/2014 8:25:41 AM) 5/10/2014 8:25:42 AM GameInit (6 - 5/10/2014 8:25:42 AM) 5/10/2014 8:25:44 AM GameInit (7 - 5/10/2014 8:25:44 AM) 5/10/2014 8:25:45 AM GameInit (8 - 5/10/2014 8:25:45 AM) 5/10/2014 8:25:46 AM GameInit (9 - 5/10/2014 8:25:46 AM) 5/10/2014 8:25:48 AM GameInit (10 - 5/10/2014 8:25:48 AM) 5/11/2014 5:14:09 AM Steamworks Init 5/11/2014 5:14:09 AM Steamworks IsRunning: True 5/11/2014 5:14:09 AM GameInit (0 - 5/11/2014 5:14:09 AM) 5/11/2014 5:14:09 AM GameInit (1 - 5/11/2014 5:14:09 AM) 5/11/2014 5:14:09 AM GameInit (2 - 5/11/2014 5:14:09 AM) 5/11/2014 5:14:12 AM audio load: 205 5/11/2014 5:14:12 AM GameInit (3 - 5/11/2014 5:14:12 AM) 5/11/2014 5:14:12 AM GameInit (4 - 5/11/2014 5:14:12 AM) 5/11/2014 5:14:12 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2014 5:14:13 AM GameInit (5 - 5/11/2014 5:14:13 AM) 5/11/2014 5:14:13 AM GameInit (6 - 5/11/2014 5:14:13 AM) 5/11/2014 5:14:13 AM GameInit (7 - 5/11/2014 5:14:13 AM) 5/11/2014 5:14:15 AM GameInit (8 - 5/11/2014 5:14:15 AM) 5/11/2014 5:14:16 AM GameInit (9 - 5/11/2014 5:14:16 AM) 5/11/2014 5:14:17 AM GameInit (10 - 5/11/2014 5:14:17 AM) 5/16/2014 4:14:20 AM Steamworks Init 5/16/2014 4:14:20 AM Steamworks IsRunning: True 5/16/2014 4:14:20 AM GameInit (0 - 5/16/2014 4:14:20 AM) 5/16/2014 4:14:20 AM GameInit (1 - 5/16/2014 4:14:20 AM) 5/16/2014 4:14:21 AM GameInit (2 - 5/16/2014 4:14:21 AM) 5/16/2014 4:14:25 AM audio load: 205 5/16/2014 4:14:25 AM GameInit (3 - 5/16/2014 4:14:25 AM) 5/16/2014 4:14:26 AM GameInit (4 - 5/16/2014 4:14:26 AM) 5/16/2014 4:14:26 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/16/2014 4:14:27 AM GameInit (5 - 5/16/2014 4:14:27 AM) 5/16/2014 4:14:29 AM GameInit (6 - 5/16/2014 4:14:29 AM) 5/16/2014 4:14:30 AM GameInit (7 - 5/16/2014 4:14:30 AM) 5/16/2014 4:14:31 AM GameInit (8 - 5/16/2014 4:14:31 AM) 5/16/2014 4:14:33 AM GameInit (9 - 5/16/2014 4:14:33 AM) 5/16/2014 4:14:34 AM GameInit (10 - 5/16/2014 4:14:34 AM) 5/16/2014 3:56:01 PM Steamworks Init 5/16/2014 3:56:01 PM Steamworks IsRunning: True 5/16/2014 3:56:01 PM GameInit (0 - 5/16/2014 3:56:01 PM) 5/16/2014 3:56:01 PM GameInit (1 - 5/16/2014 3:56:01 PM) 5/16/2014 3:56:01 PM GameInit (2 - 5/16/2014 3:56:01 PM) 5/16/2014 3:56:05 PM audio load: 205 5/16/2014 3:56:05 PM GameInit (3 - 5/16/2014 3:56:05 PM) 5/16/2014 3:56:05 PM GameInit (4 - 5/16/2014 3:56:05 PM) 5/16/2014 3:56:06 PM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/16/2014 3:56:06 PM GameInit (5 - 5/16/2014 3:56:06 PM) 5/16/2014 3:56:09 PM GameInit (6 - 5/16/2014 3:56:09 PM) 5/16/2014 3:56:12 PM GameInit (7 - 5/16/2014 3:56:12 PM) 5/16/2014 3:56:13 PM GameInit (8 - 5/16/2014 3:56:13 PM) 5/16/2014 3:56:15 PM GameInit (9 - 5/16/2014 3:56:15 PM) 5/16/2014 3:56:16 PM GameInit (10 - 5/16/2014 3:56:16 PM) 5/16/2014 5:01:10 PM Steamworks Init 5/16/2014 5:01:10 PM Steamworks IsRunning: True 5/16/2014 5:01:10 PM GameInit (0 - 5/16/2014 5:01:10 PM) 5/16/2014 5:01:11 PM GameInit (1 - 5/16/2014 5:01:11 PM) 5/16/2014 5:01:11 PM GameInit (2 - 5/16/2014 5:01:11 PM) 5/16/2014 5:01:13 PM audio load: 205 5/16/2014 5:01:13 PM GameInit (3 - 5/16/2014 5:01:13 PM) 5/16/2014 5:01:13 PM GameInit (4 - 5/16/2014 5:01:13 PM) 5/16/2014 5:01:13 PM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/16/2014 5:01:14 PM GameInit (5 - 5/16/2014 5:01:14 PM) 5/16/2014 5:01:14 PM GameInit (6 - 5/16/2014 5:01:14 PM) 5/16/2014 5:01:14 PM GameInit (7 - 5/16/2014 5:01:14 PM) 5/16/2014 5:01:15 PM GameInit (8 - 5/16/2014 5:01:15 PM) 5/16/2014 5:01:15 PM GameInit (9 - 5/16/2014 5:01:15 PM) 5/16/2014 5:01:15 PM GameInit (10 - 5/16/2014 5:01:15 PM) 5/17/2014 4:24:50 AM Steamworks Init 5/17/2014 4:24:50 AM Steamworks IsRunning: True 5/17/2014 4:24:50 AM GameInit (0 - 5/17/2014 4:24:50 AM) 5/17/2014 4:24:50 AM GameInit (1 - 5/17/2014 4:24:50 AM) 5/17/2014 4:24:50 AM GameInit (2 - 5/17/2014 4:24:50 AM) 5/17/2014 4:24:54 AM audio load: 205 5/17/2014 4:24:54 AM GameInit (3 - 5/17/2014 4:24:54 AM) 5/17/2014 4:24:54 AM GameInit (4 - 5/17/2014 4:24:54 AM) 5/17/2014 4:24:55 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/17/2014 4:24:56 AM GameInit (5 - 5/17/2014 4:24:56 AM) 5/17/2014 4:24:57 AM GameInit (6 - 5/17/2014 4:24:57 AM) 5/17/2014 4:25:00 AM GameInit (7 - 5/17/2014 4:25:00 AM) 5/17/2014 4:25:00 AM GameInit (8 - 5/17/2014 4:25:00 AM) 5/17/2014 4:25:02 AM GameInit (9 - 5/17/2014 4:25:02 AM) 5/17/2014 4:25:04 AM GameInit (10 - 5/17/2014 4:25:04 AM) 5/17/2014 7:26:51 AM Steamworks Init 5/17/2014 7:26:51 AM Steamworks IsRunning: True 5/17/2014 7:26:51 AM GameInit (0 - 5/17/2014 7:26:51 AM) 5/17/2014 7:26:51 AM GameInit (1 - 5/17/2014 7:26:51 AM) 5/17/2014 7:26:51 AM GameInit (2 - 5/17/2014 7:26:51 AM) 5/17/2014 7:26:54 AM audio load: 205 5/17/2014 7:26:54 AM GameInit (3 - 5/17/2014 7:26:54 AM) 5/17/2014 7:26:54 AM GameInit (4 - 5/17/2014 7:26:54 AM) 5/17/2014 7:26:54 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/17/2014 7:26:55 AM GameInit (5 - 5/17/2014 7:26:55 AM) 5/17/2014 7:26:56 AM GameInit (6 - 5/17/2014 7:26:56 AM) 5/17/2014 7:26:56 AM GameInit (7 - 5/17/2014 7:26:56 AM) 5/17/2014 7:26:58 AM GameInit (8 - 5/17/2014 7:26:58 AM) 5/17/2014 7:26:59 AM GameInit (9 - 5/17/2014 7:26:59 AM) 5/17/2014 7:27:01 AM GameInit (10 - 5/17/2014 7:27:01 AM) 5/19/2014 8:16:36 AM Steamworks Init 5/19/2014 8:16:36 AM Steamworks IsRunning: True 5/19/2014 8:16:36 AM GameInit (0 - 5/19/2014 8:16:36 AM) 5/19/2014 8:16:36 AM GameInit (1 - 5/19/2014 8:16:36 AM) 5/19/2014 8:16:36 AM GameInit (2 - 5/19/2014 8:16:36 AM) 5/19/2014 8:16:39 AM audio load: 205 5/19/2014 8:16:39 AM GameInit (3 - 5/19/2014 8:16:39 AM) 5/19/2014 8:16:39 AM GameInit (4 - 5/19/2014 8:16:39 AM) 5/19/2014 8:16:40 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2014 8:16:41 AM GameInit (5 - 5/19/2014 8:16:41 AM) 5/19/2014 8:16:43 AM GameInit (6 - 5/19/2014 8:16:43 AM) 5/19/2014 8:16:44 AM GameInit (7 - 5/19/2014 8:16:44 AM) 5/19/2014 8:16:45 AM GameInit (8 - 5/19/2014 8:16:45 AM) 5/19/2014 8:16:47 AM GameInit (9 - 5/19/2014 8:16:47 AM) 5/19/2014 8:16:48 AM GameInit (10 - 5/19/2014 8:16:48 AM) 5/19/2014 8:51:45 AM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2014 8:51:45 AM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2014 8:56:38 AM Steamworks Init 5/19/2014 8:56:38 AM Steamworks IsRunning: True 5/19/2014 8:56:38 AM GameInit (0 - 5/19/2014 8:56:38 AM) 5/19/2014 8:56:38 AM GameInit (1 - 5/19/2014 8:56:38 AM) 5/19/2014 8:56:38 AM GameInit (2 - 5/19/2014 8:56:38 AM) 5/19/2014 8:56:41 AM audio load: 205 5/19/2014 8:56:41 AM GameInit (3 - 5/19/2014 8:56:41 AM) 5/19/2014 8:56:41 AM GameInit (4 - 5/19/2014 8:56:41 AM) 5/19/2014 8:56:41 AM IsSubscribedApp Failed at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Steamworks.RunningCheck() at Game.GameForm_Load() at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2014 8:56:41 AM GameInit (5 - 5/19/2014 8:56:41 AM) 5/19/2014 8:56:41 AM GameInit (6 - 5/19/2014 8:56:41 AM) 5/19/2014 8:56:43 AM GameInit (7 - 5/19/2014 8:56:43 AM) 5/19/2014 8:56:43 AM GameInit (8 - 5/19/2014 8:56:43 AM) 5/19/2014 8:56:43 AM GameInit (9 - 5/19/2014 8:56:43 AM) 5/19/2014 8:56:44 AM GameInit (10 - 5/19/2014 8:56:44 AM) 5/19/2014 8:56:48 AM Warning: was unable to recover combat state because the contract for the combat was not found in the savegame. If the save was from version 0.703 or later, please report this to the developers and let them konw what kind of contract you were doing, etc. |
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UnhandledErrors.txt (1,336 bytes)
5/19/2014 8:51:45 AM (1.019) Mem: 55,029,760 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[Debris].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Shot.DoShotStepLogic (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at CombatEncounter.DoCombatStep (Single EffectiveDeltaTime) [0x00000] in <filename unknown>:0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in <filename unknown>:0 |
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Apologies, this was fixed in the next version. The combat was not saved properly, which is why it returned you to the starmap, but the root cause of it all was an error that was fixed and now has been released. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 18, 2014 10:05 pm | samnainocard | New Issue | |
May 18, 2014 10:05 pm | samnainocard | File Added: ArcenDebugLog.txt | |
May 18, 2014 10:05 pm | samnainocard | File Added: 5.save | |
May 18, 2014 10:05 pm | samnainocard | File Added: UnhandledErrors.txt | |
May 19, 2014 5:00 pm | Chris_McElligottPark | Internal Weight | => New |
May 19, 2014 5:00 pm | Chris_McElligottPark | Note Added: 0038186 | |
May 19, 2014 5:00 pm | Chris_McElligottPark | Status | new => resolved |
May 19, 2014 5:00 pm | Chris_McElligottPark | Fixed in Version | => 1.019 (Solar Wind) |
May 19, 2014 5:00 pm | Chris_McElligottPark | Resolution | open => fixed |
May 19, 2014 5:00 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |