View Issue Details

IDProjectCategoryLast Update
0015460AI War 1 / ClassicBug - GameplayJun 21, 2014 3:21 pm
ReporterDraco18s Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.039 
Fixed in Version7.040 
Summary0015460: Fortresses will Repair Broken Beacon
DescriptionFortresses will ignore "engineers will not assist above X resource cost" setting. Probably fine...except when it comes to beacons.

At 2000 m/s
TagsNo tags attached.
Internal WeightNew

Activities

Draco18s

Jun 21, 2014 3:16 am

developer  

Nomad1.sav (135,267 bytes)

keith.lamothe

Jun 21, 2014 1:04 pm

administrator   ~0038559

For 7.040:

* Fixed a bug where multi-repair units (like forts, MSDs) could repair "broken" units (that metamorph at full health). Since they do their repairing without player orders this could be a problem with some of them.

Thanks :)

Draco18s

Jun 21, 2014 3:21 pm

developer   ~0038560

*Salute*

Issue History

Date Modified Username Field Change
Jun 21, 2014 3:16 am Draco18s New Issue
Jun 21, 2014 3:16 am Draco18s File Added: Nomad1.sav
Jun 21, 2014 1:04 pm keith.lamothe Internal Weight => New
Jun 21, 2014 1:04 pm keith.lamothe Note Added: 0038559
Jun 21, 2014 1:04 pm keith.lamothe Status new => resolved
Jun 21, 2014 1:04 pm keith.lamothe Fixed in Version => 7.040
Jun 21, 2014 1:04 pm keith.lamothe Resolution open => fixed
Jun 21, 2014 1:04 pm keith.lamothe Assigned To => keith.lamothe
Jun 21, 2014 3:21 pm Draco18s Note Added: 0038560