View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015531 | The Last Federation | Bug - Gameplay | Jul 5, 2014 3:03 am | Jul 5, 2014 6:11 pm | |
Reporter | LennStar | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.027 (Dispatched And Funded) | ||||
Summary | 0015531: Peltians: no making peace for stolen ship | ||||
Description | After my first game, were the Peltians vanished after a very few years, I wanted to help them. Also I wanted to try the option of not destroying the 3 flagships in the first mission but instead docking at their station. I tried it half a dozen times, but it is not possible. For the 3 other races I tried it works fine, but the Peltians don't like the peaceful option. The docking counter goes down to 4, sometimes 3, but then it jumps back to 5 and stays there. If you go away from the station and try again, it goes down, but also only to 4 before jumping back to 5. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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ok, now I have seen it - there stands (but not always), that one (or more) turn is added due to damage. But while this makes it impossible (without destroying most of the fleet) at the peltians, I have never seen such a message at the other races, even when standing still under full fire. |
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I don't know exactly how it works, but it's taking damage to the hull that add turns to dock. So your shields need to be depleted first. But some weapons can damage the Hull through the shield. I've seen some case where I've got added turns with taking only shield damage (I don't know why and it was a long time ago). |