View Issue Details

IDProjectCategoryLast Update
0015567AI War 1 / ClassicSuggestion - Balance TweaksJul 16, 2014 8:26 am
Reportercrawlers Assigned To 
Status newResolutionopen 
Product Version7.045 
Summary0015567: AI neinzul railpods
DescriptionThe ai simply does not know how to use these ships, often if it unlocks them, the game actually becomes _easier_ than it was before because their damage is low enough that when I send in my fleet and pull it out 5s later, I lose only a few ships while ai loses hundreds of railpods.
I suggest to counteract this by making them have a spawn multiplier, so that where 1 would previously spawn, X (subject to balance) would spawn now.
TagsAI, balance, Neinzul
Internal Weight

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Jul 16, 2014 8:25 am crawlers New Issue
Jul 16, 2014 8:26 am crawlers Tag Attached: balance
Jul 16, 2014 8:26 am crawlers Tag Attached: AI
Jul 16, 2014 8:26 am crawlers Tag Attached: Neinzul