View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015587 | Bionic Dues | Suggestion | Jul 24, 2014 10:57 am | Jul 24, 2014 10:57 am | |
Reporter | nas1m | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.010 | ||||
Summary | 0015587: Revised Scoring Model | ||||
Description | Taken from the forums: http://www.arcengames.com/forums/index.php/topic,16028.0.html Based on my initial thoughts here. Base Points Points for killing plain bots equal to their level Points for killing boss bots equal to 10 times their level Points for virusing bots equal to their virus cost Special Occasions + 1000 points for a destroyed Factory during a Factory mission + 2500 points for clearing a Lion's Den + 2500 points for assassinating all bots during an Assassination mission + 5000 points for destroying a Command Center + 2500 points for acquiring an Epic Exo + 1000 points for making it through a mission without loosing an Exo - 250 points for loosing an Exo during a mission - 250 points when a human cryopod (hostage mission) or human reactor (end mission) is destroyed - 10000 points when you lose a mission + 1000 points when you win a mission Multipliers x 25/50/100 for "It's Dangerous To Walk Alone" for 1/2/3 removed Exos x 10 for "Dead Is Dead" x 10 for "On Your Toes" x 10 for "Who Designed This Circuit" x 3 for Victory on Casual x 10 for Victory on Easy x 15 for Victory on Normal x 30 for Victory on Hard x 50 for Victory on Expert x 70 for Victory on Misery Please note that the numbers above are mostly diced, so please feel free to nuke them with something more reasonable :). Possible further extensions could take into account acquired loot of a certain rarity, the time used to complete a given mission/game or kills under stealth. But I think this should be a good start for now. Thoughts? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jul 24, 2014 10:57 am | nas1m | New Issue |