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IDProjectCategoryLast Update
0015598Bionic DuesBalance IssueAug 1, 2014 9:28 am
Reporternas1m Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.011 
Fixed in Version1.012 
Summary0015598: GalaxyBot base damage negates its special effect
DescriptionRegarding [b]GalaxyBot[/b]:

This one might be reasonable to revisit, although with a slightly different motivation.
Currently its base damage effectively negates its special ability (tracking player Exos) by being likely to kill any Exo they shoot at on the first shot - many times over if they have got at least some level-ups by the RNG.

Not as interesting as it could be :-\.

Tuning down the bots base damage might be a good change to actually let its special ability come into effects. Maybe moving it from 120 to 40 - which is the same as the BodyBot, which is reasonably threatening in my book, or even lower - like 20?
TagsNo tags attached.
Internal WeightNew

Activities

nas1m

Jul 30, 2014 4:22 pm

reporter  

keith.lamothe

Aug 1, 2014 9:28 am

administrator   ~0038805

For 1.012:

* GalaxyBot, in order to make its special ability more likely to take effect rather than just killing an exo normally:
** Base Attack Power from 120 => 30.
** Base Attack Range from 2 => 3.
** Base Ammo Capacity from 2 => 3.

Thanks :)

Issue History

Date Modified Username Field Change
Jul 30, 2014 4:21 pm nas1m New Issue
Jul 30, 2014 4:22 pm nas1m Description Updated
Jul 30, 2014 4:22 pm nas1m File Added: Screenshot_2014_07_30_19_55_35.png
Jul 30, 2014 4:23 pm nas1m Description Updated
Aug 1, 2014 9:28 am keith.lamothe Internal Weight => New
Aug 1, 2014 9:28 am keith.lamothe Note Added: 0038805
Aug 1, 2014 9:28 am keith.lamothe Status new => resolved
Aug 1, 2014 9:28 am keith.lamothe Fixed in Version => 1.012
Aug 1, 2014 9:28 am keith.lamothe Resolution open => fixed
Aug 1, 2014 9:28 am keith.lamothe Assigned To => keith.lamothe