View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015659 | AI War 1 / Classic | Gameplay Issue | Aug 12, 2014 11:30 am | Aug 12, 2014 11:30 am | |
Reporter | malkiel | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.062 | ||||
Summary | 0015659: everything AI type doesn't unlock all guardian types at startup? | ||||
Description | Firstly, it came as a surprise to me that the AI seems to need to unlock guardians in the first place, but presented with the evidence in my logs that is the only conclusion I was able to reach. Consider this a request for verification of that theory as well. my earlier ticket, 0015608, had issues where specific guardian type waves where being rolled and not being honored. in my -218 million (doesn't display properly, btw) hacking test I saw different rolls fail (sniper guardian) while Gravity, one that did fail in my original testing, worked fine. Now that I know the rolls are not, in themselves, broken, I have to ask why the everything AI type appears to not have certain guardians unlocked, as I did this test with every ship in the game available against 2 everything type AIs on diff. 8. "The simplest answer is, most often, the correct one." ~source unknown thus this ticket, requesting the everything AI stop trying to beat me with half it's guardians tied behind it's proverbial back. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Aug 12, 2014 11:30 am | malkiel | New Issue |