View Issue Details

IDProjectCategoryLast Update
0015677The Last FederationGameplay IssueAug 22, 2014 5:43 pm
ReporterKamamura Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version1.033 (Honor Thy Word, Puppets!) 
Summary0015677: 1.030 - Sabotage does not seem to do anything
DescriptionI was trying to sabotage the planetary cannon on the Acutian homeworld in the late stages of the game, and the sabotage action does not seem to do anything. A report window saying my action succeeded appears, the credits are deducted, but the cannon is still there, and I can repeat the action again ad infinitum.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Aug 22, 2014 1:04 pm

administrator   ~0039033

Do you have a savegame with this? Most likely they are immediately rebuilding it, which is something we need to have them stop doing.

keith.lamothe

Aug 22, 2014 5:43 pm

administrator   ~0039043

A save would still be useful to see if we actually resolved the issue, but for 1.033:

* Now when a planetary building is destroyed, it continues to count against "max of this building type allowed on this planet" for a year, preventing instantaneous reconstruction of, for example, a sabotaged ion cannon when the planet was full of ion cannons.

Thanks :)

Issue History

Date Modified Username Field Change
Aug 17, 2014 6:50 am Kamamura New Issue
Aug 22, 2014 1:04 pm Chris_McElligottPark Note Added: 0039033
Aug 22, 2014 1:04 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 22, 2014 1:04 pm Chris_McElligottPark Status new => feedback
Aug 22, 2014 5:43 pm keith.lamothe Internal Weight => New
Aug 22, 2014 5:43 pm keith.lamothe Note Added: 0039043
Aug 22, 2014 5:43 pm keith.lamothe Status feedback => resolved
Aug 22, 2014 5:43 pm keith.lamothe Fixed in Version => 1.033 (Honor Thy Word, Puppets!)
Aug 22, 2014 5:43 pm keith.lamothe Resolution open => fixed