View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015715 | Bionic Dues | Suggestion | Aug 25, 2014 11:46 am | Aug 25, 2014 11:49 am | |
Reporter | nas1m | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.017 Official | ||||
Summary | 0015715: Proposed "bug" for WyvernBots | ||||
Description | Sometime ago when we were busy with rebalancing boss stats, WyvernBot came across as a little bland (at least to em = P). It is fairly strong and blows up some cover, but there is not really something interesting in interacting with it (like there is e.g. with BodyBots). How about exploring it's dragon like nature a bit: - If woken up by enemy fire, detection, nearby bot death etc, the Wyvernbot comes for the player - as it does now - If there are no bots or exos within a certain radius the WyvernBot decides this is a cozy place to nest and sets up camp, either for a couple of turns or until it is woken up again. - While nesting the WyvernBots detection/alert range is drastically reduced - I am unsure whether it's cover destroying feat should be kept in this case. But I don't see why it shouldn't ;). The idea is that it is possible for the player to bypass WyvernBots if she can create a sufficiently large free area around it. | ||||
Tags | No tags attached. | ||||
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