View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015951 | The Last Federation | Graphical Bug | Oct 7, 2014 12:15 pm | Oct 8, 2014 11:55 am | |
Reporter | magitekmaster | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.604 (A Dangerous Surplus) | ||||
Fixed in Version | 1.605 (Disease And Order) | ||||
Summary | 0015951: Nothing is visible in combat mode | ||||
Description | When starting a new game in Betrayal Mode, and choosing to smuggle the plans to a planet, combat mode starts up and the only entity visible is the player ship. After moving a few times, it becomes invisible too. Issue has persisted after reinstallation and verify integrity of game cache check says the game is normal. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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output_log.txt (5,280 bytes)
Initialize engine version: 4.2.1f4 (4d30acc925c2) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] Renderer: NVIDIA GeForce GTX 560 Ti Vendor: NVIDIA VRAM: 1232 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.064 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Steamworks.NET.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\System.dll (this message is harmless) Steamworks Init (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Steamworks IsRunning: True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) graphicsShaderLevel:30 graphicsDeviceID:4226 graphicsDeviceName:NVIDIA GeForce GTX 560 Ti graphicsDeviceVendor:NVIDIA graphicsDeviceVendorID:4318 graphicsDeviceVersion:Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] graphicsMemorySize:1232 graphicsPixelFillrate:26300 operatingSystem:Windows 7 Service Pack 1 (6.1.7601) 64bit processorCount:12 processorType:Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz supportsImageEffects:True supportsRenderTextures:True supportsShadows:True supportsVertexPrograms:True systemMemorySize:8145 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\System.Xml.dll (this message is harmless) |
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Yep, sorry about that, this is a known issue at the moment -- if you hit auto-resolve that will handle it. Thanks! |
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Thanks! * In Betrayal mode, the planet closest to you now starts out spacefaring, and all of the other planets are shifted forward in terms of the queue of how long it takes them to become spacefaring. ** This gives you an immediate potential enemy, which is important for pacing. ** This also fixes an issue with the deliver spacefaring missions where if there was no other spacefaring race but you, you'd get a lot of strangeness and have to autoresolve to win. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 7, 2014 12:15 pm | magitekmaster | New Issue | |
Oct 7, 2014 12:15 pm | magitekmaster | File Added: output_log.txt | |
Oct 7, 2014 1:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 7, 2014 1:11 pm | Chris_McElligottPark | Status | new => assigned |
Oct 7, 2014 1:12 pm | Chris_McElligottPark | Note Added: 0039529 | |
Oct 8, 2014 11:55 am | Chris_McElligottPark | Internal Weight | => New |
Oct 8, 2014 11:55 am | Chris_McElligottPark | Note Added: 0039552 | |
Oct 8, 2014 11:55 am | Chris_McElligottPark | Status | assigned => resolved |
Oct 8, 2014 11:55 am | Chris_McElligottPark | Fixed in Version | => 1.605 (Disease And Order) |
Oct 8, 2014 11:55 am | Chris_McElligottPark | Resolution | open => fixed |