View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001599 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Nov 24, 2010 11:16 pm | Mar 7, 2011 10:41 am | |
Reporter | ArcDM | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Summary | 0001599: More ways to disrupt supply | ||||
Description | I think the AI should have more kinds of devices to disable supply than just the AI coprocessor and beachheads (as far as I recall) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Coprocessors already aggravate me to no end when I want to take a planet but not pay massive AIP for it. On the other hand, giving the human side something to disrupt supply would be an interesting tool. I don't know if there would be a way to balance it though, because that would make taking worlds with lots of forcefields far easier. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 24, 2010 11:16 pm | ArcDM | New Issue | |
Nov 24, 2010 11:33 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 24, 2010 11:33 pm | Chris_McElligottPark | Status | new => considering |
Mar 6, 2011 6:12 pm | ArcDM | Severity | tweak => feature |
Mar 7, 2011 10:41 am | BobTheJanitor | Note Added: 0010932 |