View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016040 | AI War 1 / Classic | Suggestion - Campaign Management And Setup - Map Styles And Generation | Nov 18, 2014 2:02 am | Nov 18, 2014 9:36 am | |
Reporter | Spikey00 | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 8.017-8.019 | ||||
Summary | 0016040: Intangible nebula seeding on snake/very long-strung maps relative to starting positions | ||||
Description | A problem mostly pronounced on snake maps at a ~ 50:50 generation chance, nebulas are essentially impossible to reach from the seeded homeworlds. Not a critical issue as you can reseed as long as you pay attention at the start of a game, but otherwise a discouraging restart... unless you're very patient and have nomad planets enabled. Example image is 120 planet size, but also applies proportionately to 80 size. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 18, 2014 2:02 am | Spikey00 | New Issue | |
Nov 18, 2014 2:02 am | Spikey00 | File Added: AIWar 2014-11-17 23-47-15-62.jpg | |
Nov 18, 2014 2:03 am | Spikey00 | Description Updated | |
Nov 18, 2014 2:03 am | Spikey00 | Description Updated | |
Nov 18, 2014 2:03 am | Spikey00 | Description Updated | |
Nov 18, 2014 9:36 am | Chris_McElligottPark | Status | new => acknowledged |