View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016057 | AI War 1 / Classic | Suggestion - Game Mechanics | Nov 29, 2014 5:09 am | Nov 30, 2014 2:59 pm | |
Reporter | Spikey00 | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 8.017-8.019 | ||||
Summary | 0016057: Counter-missile turret mechanics to protector starship mechanics, extra anti-munition type turrets | ||||
Description | The counter-missile turret is really beautiful; completely and absolutely nullifies one of the triangle munition types. It's probably due to be made to follow the finite mechanics of the protector starship turrets, and in fact I feel there should be new anti-shell and anti-energy bomb turrets too. Unlockable all the way to MK4s would be great. Maybe skip the firepower-computation for these if it's too much of a performance drain, but restrict them purely to friendly territory so it can't be abused on camping a hostile wormhole. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 29, 2014 5:09 am | Spikey00 | New Issue | |
Nov 30, 2014 2:59 pm | Chris_McElligottPark | Status | new => acknowledged |