View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016133 | AI War 1 / Classic | Bug - Gameplay | Mar 3, 2015 5:29 pm | Mar 11, 2015 2:09 pm | |
Reporter | Spikey00 | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 8.021 | ||||
Summary | 0016133: Botnet occasionally causes zombie ships to spawn or teleport to random planets | ||||
Description | I've been unable to precisely determine whether the botnet spawning zombie ships is 100% causing the problem, but I've been noticing this with relative consistency through my 40hr snake game. It's either when they are created, or I'd guess when they need to be pruned. I will at times receive completely random notifications that my ships are being destroyed by ion cannons and the flashing your-ships-are-being-destroyed-on-this-planet in galaxy view on random planets that are otherwise impossible to reach (and reveals them without scout intel). This also caused a lot of core raid engine waves and [probably] threat gather. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 3, 2015 5:29 pm | Spikey00 | New Issue | |
Mar 3, 2015 5:29 pm | Spikey00 | File Added: main7.sav | |
Mar 11, 2015 2:09 pm | Chris_McElligottPark | Status | new => considering |
Mar 11, 2015 2:09 pm | Chris_McElligottPark | Status | considering => acknowledged |