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IDProjectCategoryLast Update
0016134AI War 1 / ClassicSuggestion - AI Behavior And TacticsMay 14, 2015 6:51 pm
ReporterSpikey00 Assigned To 
Status consideringResolutionopen 
Product Version8.021 
Summary0016134: Dyson gattlings very poorly distribute within player territory with neutral planet gaps/long hops
DescriptionDyson patrols still don't properly traverse across player-neutral territory, even in a snake setting--or at least their numbers are so thinned out in very long hop-strings that there's 1-5 dysons per planet after the 10th, and 1-3 thereafter (if at all).
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Spikey00

Mar 3, 2015 5:43 pm

reporter  

Radiant Phoenix

May 14, 2015 6:51 pm

reporter   ~0040836

I guess this is the flip-side of Roaming Enclave behavior.

Issue History

Date Modified Username Field Change
Mar 3, 2015 5:43 pm Spikey00 New Issue
Mar 3, 2015 5:43 pm Spikey00 File Added: AIWar 2015-03-03 15-42-17-29.jpg
Mar 11, 2015 2:09 pm Chris_McElligottPark Status new => considering
May 14, 2015 6:51 pm Radiant Phoenix Note Added: 0040836