View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016223 | Stars Beyond Reach | Gameplay Issue | Apr 15, 2015 9:32 pm | Apr 27, 2015 1:30 pm | |
Reporter | pizzatiger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.804 | ||||
Summary | 0016223: Science building requirements can't be meet | ||||
Description | Science buildings and other production building that require luxery or spaceus Rooms can't be built. The room enters the negetives when the requirements are met instead of allowing you to build it Note- Saving crash bug deleted my save so i can't so you it, RIP | ||||
Tags | No tags attached. | ||||
related to | 0016327 | resolved | Chris_McElligottPark | requires -516 more citizens living in luxury housing |
related to | 0016219 | resolved | Chris_McElligottPark | Off-by-one for buildings with population requirements (eg Bank) |
related to | 0016326 | resolved | Chris_McElligottPark | Housing in new cities is odd |
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I've been able to build them. Did you start a new .772 game? |
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I was going to report that the inventor building required 50 luxury housing, but would let me build anyway despite not having any luxury housing. |
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Whenever you save a game, there is a .bak file that is also created at the same time of the file that came before, just in case. What saving crash bug is this -- is it reported elsewhere? In terms of things like the inventory building and whatever else, it's supposed to require (in this example) 50 luxury housing for each inventory's workshop beyond the first. The first is a freebie in all those cases. |
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Thanks! * Fixed an issue with the text relating to the requirements for citizens being in spacious+luxury or in luxury housing, where it was reporting the opposite message for each, and with negative numbers usually. * Fixed an issue with the text relating to the requirements for certain amounts of citizens in certain types of housing where it was always saying the base number (eg 100) rather than the actual number that it needed for the number of buildings currently in the city (eg 200 to place the third building). |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2015 9:32 pm | pizzatiger | New Issue | |
Apr 15, 2015 10:22 pm | ptarth | Note Added: 0040037 | |
Apr 15, 2015 10:26 pm | mrhanman | Note Added: 0040038 | |
Apr 16, 2015 8:39 am | Chris_McElligottPark | Note Added: 0040046 | |
Apr 27, 2015 1:04 pm | Chris_McElligottPark | Relationship added | related to 0016327 |
Apr 27, 2015 1:04 pm | Chris_McElligottPark | Relationship added | related to 0016326 |
Apr 27, 2015 1:04 pm | Chris_McElligottPark | Relationship added | related to 0016219 |
Apr 27, 2015 1:30 pm | Chris_McElligottPark | Note Added: 0040233 | |
Apr 27, 2015 1:30 pm | Chris_McElligottPark | Status | new => resolved |
Apr 27, 2015 1:30 pm | Chris_McElligottPark | Fixed in Version | => 0.804 |
Apr 27, 2015 1:30 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 27, 2015 1:30 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |