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IDProjectCategoryLast Update
0001624AI War 1 / ClassicBug - OtherDec 2, 2010 6:57 pm
ReporterLintMan Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.041 
Fixed in Version4.043 
Summary0001624: Bug: Asteroid frequency lowered?
DescriptionStarted a new 4.041 campaign and the asteroid frequency seems much lower. But the release notes state:

When asteroids are seeded into a campaign, they are now seeded onto all non-homeworld worlds. This makes them work in a much more friendly fashion with long-running existing savegames.

This seems to imply asteroids on all non-homeworld planets.
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0001618 resolvedChris_McElligottPark Asteroids very rare? 

Activities

LintMan

Nov 25, 2010 10:37 pm

reporter   ~0004528

Sorry for the duplicate - I just realized I had a filter applied to the issue viewer, and it was preventing me from seeing all the latest issues.

wyvern83

Nov 26, 2010 12:31 am

reporter   ~0004535

no problem, it happens to all of us.

Issue History

Date Modified Username Field Change
Nov 25, 2010 10:09 pm LintMan New Issue
Nov 25, 2010 10:24 pm wyvern83 Relationship added duplicate of 0001618
Nov 25, 2010 10:37 pm LintMan Note Added: 0004528
Nov 26, 2010 12:31 am wyvern83 Note Added: 0004535
Dec 2, 2010 6:57 pm Chris_McElligottPark Status new => resolved
Dec 2, 2010 6:57 pm Chris_McElligottPark Fixed in Version => 4.043
Dec 2, 2010 6:57 pm Chris_McElligottPark Resolution open => fixed
Dec 2, 2010 6:57 pm Chris_McElligottPark Assigned To => Chris_McElligottPark