View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016277 | Stars Beyond Reach | Suggestion | Apr 19, 2015 11:50 am | Apr 27, 2015 10:20 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.772 | ||||
Fixed in Version | 0.804 | ||||
Summary | 0016277: Planetary Rage is based on current excess energy not total energy production | ||||
Description | Currently, Planetary Rage is based on current excess energy, and not your total energy production. Given that this is something can be micromanaged, but is just tedious to do so, I'd suggest it be either switched to total energy or removed. | ||||
Tags | No tags attached. | ||||
related to | 0016392 | resolved | Chris_McElligottPark | Planet Rage values coefficients for actions are strange |
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Thanks! * The amount of planetary rage generated by various things has been considerably rebalanced. Pretty much all of the multipliers have been substantially altered, and the multiplier for the total number of tiles used has gone away. ** The multiplier about power use was indeed previously supposed to be based on the amount of net power you had left over after power usage, not on your gross power production, but that was quite confusing to say the least and has now been changed to just use gross power. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 19, 2015 11:50 am | ptarth | New Issue | |
Apr 27, 2015 10:12 am | Chris_McElligottPark | Relationship added | related to 0016392 |
Apr 27, 2015 10:20 am | Chris_McElligottPark | Note Added: 0040225 | |
Apr 27, 2015 10:20 am | Chris_McElligottPark | Status | new => resolved |
Apr 27, 2015 10:20 am | Chris_McElligottPark | Fixed in Version | => 0.804 |
Apr 27, 2015 10:20 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 27, 2015 10:20 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |