View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016279 | Stars Beyond Reach | Bug - Gameplay | Apr 19, 2015 12:03 pm | May 1, 2015 10:58 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.772 | ||||
Summary | 0016279: Military Command self destructs during construction saying that you already have one in the city, even when you don't. | ||||
Description | The military command will destroy itself, reporting that there is already one in the city. There is not one in the city. | ||||
Tags | No tags attached. | ||||
related to | 0016404 | resolved | Chris_McElligottPark | Molecular security incompatible w/ Super Projects (Thought Conditioning, Genetic Optimizer, Bore) |
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Thanks! * Fixed up some logic that was overly aggressive in re-checking the validity of buildings under construction. ** This was both causing slowness, and it was also causing some AI buildings to get destroyed at strange times. ** It also was the cause of the Military Command self-destructing itself the turn after you placed it. |
Date Modified | Username | Field | Change |
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Apr 19, 2015 12:03 pm | ptarth | New Issue | |
Apr 19, 2015 12:03 pm | ptarth | File Added: disease fix thoraxians.save | |
Apr 29, 2015 1:19 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 29, 2015 1:19 pm | Chris_McElligottPark | Status | new => assigned |
Apr 29, 2015 1:45 pm | Chris_McElligottPark | Relationship added | related to 0016404 |
May 1, 2015 10:58 am | Chris_McElligottPark | Note Added: 0040395 | |
May 1, 2015 10:58 am | Chris_McElligottPark | Status | assigned => resolved |
May 1, 2015 10:58 am | Chris_McElligottPark | Resolution | open => fixed |
May 1, 2015 10:58 am | Chris_McElligottPark | Assigned To | keith.lamothe => Chris_McElligottPark |