View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016287 | Stars Beyond Reach | Graphical Bug | Apr 20, 2015 6:34 pm | May 9, 2015 11:58 am | |
Reporter | TheVampire100 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.772 | ||||
Summary | 0016287: White Square | ||||
Description | I don't know exactly what I did. I started a new game and suddenly there was a white suqare on the bottem right corner. That never happened to me before. Maybe that happened because i started this time with 85% land. Save game and screenshot included. | ||||
Tags | No tags attached. | ||||
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White squares are usually a memory error. You'll want to add the end of your log files probably. If you reload the save, are they there? |
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Yes andit is even there if you start another game. Only restarting the whole game has fixed it. |
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Most likely your RAM was full or there was a game start glitch. Can you add your log files? |
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Where can I find those? |
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For me it is: C:\Program Files\Steam\steamapps\common\Stars Beyond Reach\RuntimeData Yours will be in a similar place. There are several files: ArcenDebugLog.txt, ErrorsReportedByEngine.txt, UnhandledErrors.txt, and WorldDeserializationErrors.txt. |
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ArcenDebugLog.txt (47,877 bytes)
4/15/2015 8:09:07 AM Steamworks Init 4/15/2015 8:09:07 AM Steamworks IsRunning: True 4/15/2015 8:09:07 AM GameInit (0 - 4/15/2015 8:09:07 AM) 4/15/2015 8:09:07 AM GameInit (1 - 4/15/2015 8:09:07 AM) 4/15/2015 8:09:07 AM GameInit (2 - 4/15/2015 8:09:07 AM) 4/15/2015 8:09:07 AM Version: 0.770 4/15/2015 8:09:08 AM audio load: 463 4/15/2015 8:09:08 AM GameInit (3 - 4/15/2015 8:09:08 AM) 4/15/2015 8:09:08 AM GameInit (4 - 4/15/2015 8:09:08 AM) 4/15/2015 8:09:09 AM GameInit (5 - 4/15/2015 8:09:09 AM) 4/15/2015 8:09:10 AM GameInit (6 - 4/15/2015 8:09:10 AM) 4/15/2015 8:09:13 AM GameInit (7 - 4/15/2015 8:09:13 AM) 4/15/2015 8:10:19 AM GameInit (8 - 4/15/2015 8:10:19 AM) 4/15/2015 8:10:19 AM GameInit (9 - 4/15/2015 8:10:19 AM) 4/15/2015 8:10:19 AM GameInit (10 - 4/15/2015 8:10:19 AM) 4/15/2015 8:10:19 AM ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_vertices(UnityEngine.Vector3[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ErrorsReportedByEngine: ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_vertices(UnityEngine.Vector3[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_uv(UnityEngine.Vector2[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ErrorsReportedByEngine: ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_uv(UnityEngine.Vector2[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_colors(UnityEngine.Color[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ErrorsReportedByEngine: ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_colors(UnityEngine.Color[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_triangles(System.Int32[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:19 AM ErrorsReportedByEngine: ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_triangles(System.Int32[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/15/2015 8:10:54 AM MISSING LOCALIZATION: HotTips_Header_StartNewWorldHotTips at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at NewGameWindow.Show(NewGameWindowMode Mode) at Game.<RenderMainMenuHUD>b__56(Boolean WasRightClick) at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input) at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput) at Game.CheckMouseInputFromGUIAfterDrawGUI() at MainCameraLogic.OnGUI() 4/15/2015 8:10:54 AM MISSING LOCALIZATION: HotTips_Body_StartNewWorldHotTips at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at NewGameWindow.Show(NewGameWindowMode Mode) at Game.<RenderMainMenuHUD>b__56(Boolean WasRightClick) at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input) at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput) at Game.CheckMouseInputFromGUIAfterDrawGUI() at MainCameraLogic.OnGUI() 4/15/2015 10:09:23 AM MISSING LOCALIZATION: Notification_Name_GainedLanguageLevel at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForGainedLanguageLevel(RaceType Race) at RaceState.AdvanceCurrentLinguisticsResearch(Single Amount) at EndTurnLogic.<WorkThreadOnly_AdvanceToNextTurn>b__31(.RaceState race) at World.DoForRaces(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/15/2015 10:09:23 AM File Images/LanguageSkillUpWithSpire does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/15/2015 10:34:52 AM MISSING LOCALIZATION: Notification_Name_DiseaseInfection_FromPollution at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForDiseaseInfection(System.String SubTypeKeySuffix, DiseaseType Disease) at EndTurnLogic+<>c__DisplayClasse5.<WorkThreadOnly_AdvanceToNextTurn>b__57(.City city) at MapPlane.DoForCities(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/15/2015 12:38:33 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:39:28 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:39:38 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:39:49 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:39:56 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:40:07 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:40:36 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:41:00 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 12:41:07 PM No DoPerTurnLogic entry for PoliticalAgreementTypeData LowerPollutionByFixedAmount 4/15/2015 7:51:43 PM Steamworks Init 4/15/2015 7:51:43 PM Steamworks IsRunning: True 4/15/2015 7:51:44 PM GameInit (0 - 4/15/2015 7:51:44 PM) 4/15/2015 7:51:44 PM GameInit (1 - 4/15/2015 7:51:44 PM) 4/15/2015 7:51:44 PM GameInit (2 - 4/15/2015 7:51:44 PM) 4/15/2015 7:51:44 PM Version: 0.770 4/15/2015 7:52:05 PM audio load: 463 4/15/2015 7:52:05 PM GameInit (3 - 4/15/2015 7:52:05 PM) 4/15/2015 7:52:05 PM GameInit (4 - 4/15/2015 7:52:05 PM) 4/15/2015 7:52:12 PM GameInit (5 - 4/15/2015 7:52:12 PM) 4/15/2015 7:52:12 PM GameInit (6 - 4/15/2015 7:52:12 PM) 4/15/2015 7:52:16 PM GameInit (7 - 4/15/2015 7:52:16 PM) 4/15/2015 7:52:17 PM GameInit (8 - 4/15/2015 7:52:17 PM) 4/15/2015 7:52:17 PM GameInit (9 - 4/15/2015 7:52:17 PM) 4/15/2015 7:52:17 PM GameInit (10 - 4/15/2015 7:52:17 PM) 4/15/2015 10:37:28 PM Steamworks Init 4/15/2015 10:37:28 PM Steamworks IsRunning: True 4/15/2015 10:37:29 PM GameInit (0 - 4/15/2015 10:37:29 PM) 4/15/2015 10:37:29 PM GameInit (1 - 4/15/2015 10:37:29 PM) 4/15/2015 10:37:29 PM GameInit (2 - 4/15/2015 10:37:29 PM) 4/15/2015 10:37:29 PM Version: 0.770 4/15/2015 10:37:31 PM audio load: 463 4/15/2015 10:37:31 PM GameInit (3 - 4/15/2015 10:37:31 PM) 4/15/2015 10:37:31 PM GameInit (4 - 4/15/2015 10:37:31 PM) 4/15/2015 10:37:33 PM GameInit (5 - 4/15/2015 10:37:33 PM) 4/15/2015 10:37:34 PM GameInit (6 - 4/15/2015 10:37:34 PM) 4/15/2015 10:37:38 PM GameInit (7 - 4/15/2015 10:37:38 PM) 4/15/2015 10:37:39 PM GameInit (8 - 4/15/2015 10:37:39 PM) 4/15/2015 10:37:40 PM GameInit (9 - 4/15/2015 10:37:40 PM) 4/15/2015 10:37:40 PM GameInit (10 - 4/15/2015 10:37:40 PM) 4/15/2015 10:43:53 PM MISSING LOCALIZATION: HotTips_Header_StartNewWorldHotTips at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at NewGameWindow.Show(NewGameWindowMode Mode) at Game.<RenderMainMenuHUD>b__56(Boolean WasRightClick) at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input) at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput) at Game.CheckMouseInputFromGUIAfterDrawGUI() at MainCameraLogic.OnGUI() 4/15/2015 10:43:53 PM MISSING LOCALIZATION: HotTips_Body_StartNewWorldHotTips at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at NewGameWindow.Show(NewGameWindowMode Mode) at Game.<RenderMainMenuHUD>b__56(Boolean WasRightClick) at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input) at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput) at Game.CheckMouseInputFromGUIAfterDrawGUI() at MainCameraLogic.OnGUI() 4/16/2015 12:21:43 AM MISSING LOCALIZATION: Notification_Name_DiseaseInfection_FromPollution at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForDiseaseInfection(System.String SubTypeKeySuffix, DiseaseType Disease) at EndTurnLogic+<>c__DisplayClasse5.<WorkThreadOnly_AdvanceToNextTurn>b__57(.City city) at MapPlane.DoForCities(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/16/2015 4:55:41 AM Steamworks Init 4/16/2015 4:55:41 AM Steamworks IsRunning: True 4/16/2015 4:55:41 AM GameInit (0 - 4/16/2015 4:55:41 AM) 4/16/2015 4:55:42 AM GameInit (1 - 4/16/2015 4:55:42 AM) 4/16/2015 4:56:00 AM GameInit (2 - 4/16/2015 4:56:00 AM) 4/16/2015 4:56:00 AM Version: 0.772 4/16/2015 4:56:02 AM audio load: 463 4/16/2015 4:56:02 AM GameInit (3 - 4/16/2015 4:56:02 AM) 4/16/2015 4:56:02 AM GameInit (4 - 4/16/2015 4:56:02 AM) 4/16/2015 4:56:03 AM GameInit (5 - 4/16/2015 4:56:03 AM) 4/16/2015 4:56:03 AM GameInit (6 - 4/16/2015 4:56:03 AM) 4/16/2015 4:56:07 AM GameInit (7 - 4/16/2015 4:56:07 AM) 4/16/2015 4:56:07 AM GameInit (8 - 4/16/2015 4:56:07 AM) 4/16/2015 4:56:07 AM GameInit (9 - 4/16/2015 4:56:07 AM) 4/16/2015 4:56:07 AM GameInit (10 - 4/16/2015 4:56:07 AM) 4/16/2015 6:02:01 AM File Images/Notifications/AttackedByPeltians does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/16/2015 6:28:27 AM MISSING LOCALIZATION: Notification_Name_DiseaseInfection_FromPollution at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForDiseaseInfection(System.String SubTypeKeySuffix, DiseaseType Disease) at EndTurnLogic+<>c__DisplayClasse0.<WorkThreadOnly_AdvanceToNextTurn>b__54(.City city) at MapPlane.DoForCities(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/17/2015 8:12:44 AM Steamworks Init 4/17/2015 8:12:44 AM Steamworks IsRunning: True 4/17/2015 8:12:44 AM GameInit (0 - 4/17/2015 8:12:44 AM) 4/17/2015 8:12:45 AM GameInit (1 - 4/17/2015 8:12:45 AM) 4/17/2015 8:12:45 AM GameInit (2 - 4/17/2015 8:12:45 AM) 4/17/2015 8:12:45 AM Version: 0.772 4/17/2015 8:12:47 AM audio load: 463 4/17/2015 8:12:47 AM GameInit (3 - 4/17/2015 8:12:47 AM) 4/17/2015 8:12:47 AM GameInit (4 - 4/17/2015 8:12:47 AM) 4/17/2015 8:12:49 AM GameInit (5 - 4/17/2015 8:12:49 AM) 4/17/2015 8:12:50 AM GameInit (6 - 4/17/2015 8:12:50 AM) 4/17/2015 8:12:54 AM GameInit (7 - 4/17/2015 8:12:54 AM) 4/17/2015 8:12:55 AM GameInit (8 - 4/17/2015 8:12:55 AM) 4/17/2015 8:12:56 AM GameInit (9 - 4/17/2015 8:12:56 AM) 4/17/2015 8:12:56 AM GameInit (10 - 4/17/2015 8:12:56 AM) 4/17/2015 9:36:25 AM File Images/Notifications/AttackedByPeltians does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/17/2015 10:55:26 AM MISSING LOCALIZATION: Notification_Name_DiseaseInfection_FromPollution at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForDiseaseInfection(System.String SubTypeKeySuffix, DiseaseType Disease) at EndTurnLogic+<>c__DisplayClasse0.<WorkThreadOnly_AdvanceToNextTurn>b__54(.City city) at MapPlane.DoForCities(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/17/2015 11:05:27 AM MISSING LOCALIZATION: SocialProgressGainType_None at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at EventLogEntry.Helper_GetFormattedActionString(System.String text) at EventLogEntry.GetStringForEventLogWindowSummary() at EventLogWindow.<SubclassInit>b__6(.EventLogEntry BaseItem, .UnityRenderer R, DrawLayer DrawLayer, ArcenRectangle ScreenDrawRect, Boolean HasMouseover, Single Alpha) at ArcenCustomDrawButtons`1[[EventLogEntry, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].RenderNonGUI(.UnityRenderer R, DrawLayer DrawLayer, Color DrawColor, Rect ParentBounds, Vector2 EffectiveScrollPosition, Vector3 MousePositionFromTopLeft) at AbstractArcenWindow.Render(.UnityRenderer R) at ArcenGUIManager.Render(.UnityRenderer R) at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/20/2015 7:43:17 PM Steamworks Init 4/20/2015 7:43:17 PM Steamworks IsRunning: True 4/20/2015 7:43:18 PM GameInit (0 - 4/20/2015 7:43:18 PM) 4/20/2015 7:43:18 PM GameInit (1 - 4/20/2015 7:43:18 PM) 4/20/2015 7:43:19 PM GameInit (2 - 4/20/2015 7:43:19 PM) 4/20/2015 7:43:19 PM Version: 0.772 4/20/2015 7:43:22 PM audio load: 463 4/20/2015 7:43:22 PM GameInit (3 - 4/20/2015 7:43:22 PM) 4/20/2015 7:43:22 PM GameInit (4 - 4/20/2015 7:43:22 PM) 4/20/2015 7:43:46 PM GameInit (5 - 4/20/2015 7:43:46 PM) 4/20/2015 7:43:46 PM GameInit (6 - 4/20/2015 7:43:46 PM) 4/20/2015 7:43:46 PM GameInit (7 - 4/20/2015 7:43:46 PM) 4/20/2015 7:43:46 PM GameInit (8 - 4/20/2015 7:43:46 PM) 4/20/2015 7:43:46 PM GameInit (9 - 4/20/2015 7:43:46 PM) 4/20/2015 7:43:47 PM GameInit (10 - 4/20/2015 7:43:47 PM) 4/21/2015 12:28:19 AM Steamworks Init 4/21/2015 12:28:19 AM Steamworks IsRunning: True 4/21/2015 12:28:20 AM GameInit (0 - 4/21/2015 12:28:20 AM) 4/21/2015 12:28:20 AM GameInit (1 - 4/21/2015 12:28:20 AM) 4/21/2015 12:28:20 AM GameInit (2 - 4/21/2015 12:28:20 AM) 4/21/2015 12:28:20 AM Version: 0.772 4/21/2015 12:28:22 AM audio load: 463 4/21/2015 12:28:22 AM GameInit (3 - 4/21/2015 12:28:22 AM) 4/21/2015 12:28:22 AM GameInit (4 - 4/21/2015 12:28:22 AM) 4/21/2015 12:28:23 AM GameInit (5 - 4/21/2015 12:28:23 AM) 4/21/2015 12:28:24 AM GameInit (6 - 4/21/2015 12:28:24 AM) 4/21/2015 12:28:28 AM GameInit (7 - 4/21/2015 12:28:28 AM) 4/21/2015 12:28:29 AM GameInit (8 - 4/21/2015 12:28:29 AM) 4/21/2015 12:28:32 AM GameInit (9 - 4/21/2015 12:28:32 AM) 4/21/2015 12:28:32 AM GameInit (10 - 4/21/2015 12:28:32 AM) 4/21/2015 12:35:37 AM Steamworks Init 4/21/2015 12:35:37 AM Steamworks IsRunning: True 4/21/2015 12:35:38 AM GameInit (0 - 4/21/2015 12:35:38 AM) 4/21/2015 12:35:38 AM GameInit (1 - 4/21/2015 12:35:38 AM) 4/21/2015 12:35:38 AM GameInit (2 - 4/21/2015 12:35:38 AM) 4/21/2015 12:35:38 AM Version: 0.772 4/21/2015 12:35:39 AM audio load: 463 4/21/2015 12:35:39 AM GameInit (3 - 4/21/2015 12:35:39 AM) 4/21/2015 12:35:39 AM GameInit (4 - 4/21/2015 12:35:39 AM) 4/21/2015 12:35:40 AM GameInit (5 - 4/21/2015 12:35:40 AM) 4/21/2015 12:35:40 AM GameInit (6 - 4/21/2015 12:35:40 AM) 4/21/2015 12:35:43 AM GameInit (7 - 4/21/2015 12:35:43 AM) 4/21/2015 12:35:43 AM GameInit (8 - 4/21/2015 12:35:43 AM) 4/21/2015 12:35:44 AM GameInit (9 - 4/21/2015 12:35:44 AM) 4/21/2015 12:35:45 AM GameInit (10 - 4/21/2015 12:35:45 AM) 4/21/2015 1:22:08 AM MISSING LOCALIZATION: Notification_Name_GainedLanguageLevel at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForGainedLanguageLevel(RaceType Race) at RaceState.AdvanceCurrentLinguisticsResearch(Single Amount) at EndTurnLogic.<WorkThreadOnly_AdvanceToNextTurn>b__2f(.RaceState race) at World.DoForRaces(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/21/2015 1:22:13 AM File Images/LanguageSkillUpWithBurlusts does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/21/2015 1:23:21 AM File Images/LanguageSkillUpWithZenith does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/21/2015 4:57:03 AM Steamworks Init 4/21/2015 4:57:03 AM Steamworks IsRunning: True 4/21/2015 4:57:03 AM GameInit (0 - 4/21/2015 4:57:03 AM) 4/21/2015 4:57:04 AM GameInit (1 - 4/21/2015 4:57:04 AM) 4/21/2015 4:57:04 AM GameInit (2 - 4/21/2015 4:57:04 AM) 4/21/2015 4:57:04 AM Version: 0.772 4/21/2015 4:57:21 AM audio load: 463 4/21/2015 4:57:21 AM GameInit (3 - 4/21/2015 4:57:21 AM) 4/21/2015 4:57:21 AM GameInit (4 - 4/21/2015 4:57:21 AM) 4/21/2015 4:57:22 AM GameInit (5 - 4/21/2015 4:57:22 AM) 4/21/2015 4:57:23 AM GameInit (6 - 4/21/2015 4:57:23 AM) 4/21/2015 4:57:27 AM GameInit (7 - 4/21/2015 4:57:27 AM) 4/21/2015 4:58:36 AM GameInit (8 - 4/21/2015 4:58:36 AM) 4/21/2015 4:58:36 AM GameInit (9 - 4/21/2015 4:58:36 AM) 4/21/2015 4:58:36 AM GameInit (10 - 4/21/2015 4:58:36 AM) 4/21/2015 4:58:36 AM ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_vertices(UnityEngine.Vector3[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ErrorsReportedByEngine: ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_vertices(UnityEngine.Vector3[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_uv(UnityEngine.Vector2[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ErrorsReportedByEngine: ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_uv(UnityEngine.Vector2[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_colors(UnityEngine.Color[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ErrorsReportedByEngine: ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_colors(UnityEngine.Color[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_triangles(System.Int32[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 4:58:36 AM ErrorsReportedByEngine: ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.Mesh.set_triangles(System.Int32[] ) at SpriteText.UpdateMesh() at SpriteText.LayoutText(Boolean DoRemovalOfUnsupportedCharacters) at SpriteText.SetText(System.String value) at DelayedSpriteText.Render(Int32 OuterCurrentZIndex, Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 4/21/2015 5:03:25 AM MISSING LOCALIZATION: Notification_Name_GainedLanguageLevel at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForGainedLanguageLevel(RaceType Race) at RaceState.AdvanceCurrentLinguisticsResearch(Single Amount) at EndTurnLogic.<WorkThreadOnly_AdvanceToNextTurn>b__2f(.RaceState race) at World.DoForRaces(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) 4/21/2015 5:03:25 AM File Images/LanguageSkillUpWithZenith does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 4/21/2015 5:21:31 AM MISSING LOCALIZATION: Notification_Name_DiseaseInfection_FromPollution at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Language.GetValue(System.String ID) at Notification.CreateForDiseaseInfection(System.String SubTypeKeySuffix, DiseaseType Disease) at EndTurnLogic+<>c__DisplayClasse0.<WorkThreadOnly_AdvanceToNextTurn>b__54(.City city) at MapPlane.DoForCities(.ProcessorDelegate Processor) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass101.<StartWorkThread>b__100(System.Object ) |
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I hope you meant this. |
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Okay, in this particular case, the error is happening because you had some string of text on the screen that was incredibly long and thus causing some vertex issues. I have no idea what that text was or why. But it wasn't a more general memory issue. If you're able to reproduce this, then please let us know. Otherwise most likely this is actually a "secondary error," in that the primary issue was that text being way too long in the first place because of some other error. If we already fixed that error, then this one won't recur. If this one recurs, it's actually because of some other error that we need to fix at core. Given this hasn't come up recently, and given that I vaguely recall some sort of explosive text issue I ran into at one point, I _think_ this might actually be solved, but we'll see. Thanks! |
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I've started the game, alt-tabbed out while the main menu was loading, and gone back in again when it had finished. Everything was full of white squares - the moving background objects, some main menu items, the entire upper right half of the screen...I managed to load a savegame, and many ingame graphics were also replaced by white squares. Guess the resource loading didn't work while I was tabbed out. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 20, 2015 6:34 pm | TheVampire100 | New Issue | |
Apr 20, 2015 6:34 pm | TheVampire100 | File Added: White Square.save | |
Apr 20, 2015 6:35 pm | TheVampire100 | File Added: Screenshot_2015_04_21_00_30_37.png | |
Apr 20, 2015 7:18 pm | ptarth | Note Added: 0040100 | |
Apr 20, 2015 7:25 pm | TheVampire100 | Note Added: 0040101 | |
Apr 20, 2015 7:56 pm | ptarth | Note Added: 0040103 | |
Apr 21, 2015 1:17 am | TheVampire100 | Note Added: 0040108 | |
Apr 21, 2015 1:26 am | ptarth | Note Added: 0040110 | |
Apr 21, 2015 1:59 am | TheVampire100 | File Added: ArcenDebugLog.txt | |
Apr 21, 2015 2:00 am | TheVampire100 | Note Added: 0040112 | |
Apr 29, 2015 12:50 pm | Chris_McElligottPark | Note Added: 0040289 | |
Apr 29, 2015 12:50 pm | Chris_McElligottPark | Status | new => closed |
Apr 29, 2015 12:50 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 29, 2015 12:50 pm | Chris_McElligottPark | Resolution | open => unable to reproduce |
May 9, 2015 11:58 am | Shrugging Khan | Note Added: 0040632 | |
May 9, 2015 12:01 pm | Shrugging Khan | Note Edited: 0040632 |