View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016305 | Stars Beyond Reach | Suggestion | Apr 21, 2015 8:15 pm | May 3, 2015 10:23 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.800 (New HUD) | ||||
Fixed in Version | 0.811 (First Orangeshirts Release) | ||||
Summary | 0016305: Have bulldozed tiles differ from Military Destroyed Tiles | ||||
Description | Could we have a different graphic for tiles that we bulldoze versus tiles that are destroyed in military attacks? (or I guess riots as well?) | ||||
Tags | No tags attached. | ||||
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I hear this is fixed. |
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Yep, thank! I couldn't find this issue at the time to close it, so thanks for bringing it up. :) * There are now two different visual looks for city wreckage -- one for when the building was destroyed in combat, and the other for when it was simply bulldozed by the owner. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 21, 2015 8:15 pm | ptarth | New Issue | |
Apr 29, 2015 1:49 pm | Chris_McElligottPark | Status | new => confirmed |
May 2, 2015 1:36 pm | ptarth | Note Added: 0040428 | |
May 3, 2015 10:23 am | Chris_McElligottPark | Note Added: 0040439 | |
May 3, 2015 10:23 am | Chris_McElligottPark | Status | confirmed => resolved |
May 3, 2015 10:23 am | Chris_McElligottPark | Fixed in Version | => 0.811 (First Orangeshirts Release) |
May 3, 2015 10:23 am | Chris_McElligottPark | Resolution | open => fixed |
May 3, 2015 10:23 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |