View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016319 | Stars Beyond Reach | Bug - Gameplay | Apr 22, 2015 2:43 am | Aug 21, 2015 11:01 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.800 (New HUD) | ||||
Summary | 0016319: Military attacks and causalities are behaving strangly | ||||
Description | I've noticed a couple of things about military attacks and the losses from those attacks. 1. I'm not sure if the Small Hospital and Large Trauma Centers are reducing casualties. 2. When you suffer losses, they are counted as unclaimed bodies. 3. These unclaimed bodies will rot on the next turn (causing crime) 4. In some cases, these unclaimed bodies then become negative numbers. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2015 2:43 am | ptarth | New Issue | |
Apr 22, 2015 2:43 am | ptarth | File Added: new city 2 hospital2.save | |
Jun 5, 2015 11:50 am | Chris_McElligottPark | Note Added: 0041744 | |
Jun 5, 2015 11:50 am | Chris_McElligottPark | Status | new => feedback |
Aug 21, 2015 11:01 am | Chris_McElligottPark | Status | feedback => closed |
Aug 21, 2015 11:01 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 21, 2015 11:01 am | Chris_McElligottPark | Resolution | open => unable to reproduce |